| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | __klaas__ | 464 | 48 | 48 | 0 | 0 | 0 | 5 | 4 |
| 27 | Hellcat_4087@psn | — | 47 | 39 | 8 | 0 | 0 | 1 | 1 |
| 28 | Trumpdollars260@live | — | 46 | 35 | 11 | 0 | 0 | 3 | 2 |
| 29 | centuriaobr | 400 | 46 | 45 | 1 | 0 | 0 | 4 | 4 |
| 30 | LeosAndrade759@live | — | 44 | 41 | 3 | 0 | 0 | 4 | 4 |
| 31 | azz2mouf247 | 1459 | 44 | 44 | 0 | 0 | 0 | 8 | 5 |
| 32 | SScookiep08 | 1860 | 43 | 39 | 4 | 0 | 0 | 5 | 2 |
| 33 | WarBringer7083@live | 1534 | 43 | 43 | 0 | 0 | 0 | 5 | 3 |
| 34 | VelikiyMagistr | 1774 | 42 | 34 | 8 | 0 | 0 | 8 | 7 |
| 35 | joackimmaracuja@psn | — | 40 | 36 | 4 | 0 | 0 | 2 | 2 |
| 36 | RoggerRogger#1 | 400 | 39 | 38 | 1 | 0 | 0 | 4 | 3 |
| 37 | Factaly373@psn | 1612 | 38 | 38 | 0 | 0 | 0 | 1 | 1 |
| 38 | San74752 | — | 36 | 36 | 0 | 0 | 0 | 3 | 1 |
| 39 | SuurSaadik | 1662 | 36 | 36 | 0 | 0 | 0 | 1 | 1 |
| 40 | bierlordi@psn | 400 | 36 | 35 | 1 | 0 | 0 | 5 | 4 |
| 41 | omon180@psn | — | 36 | 36 | 0 | 0 | 0 | 5 | 4 |
| 42 | Feral_Dragon_421@psn | 1199 | 35 | 35 | 0 | 0 | 0 | 4 | 3 |
| 43 | JeanBaptist38 | — | 35 | 33 | 2 | 0 | 0 | 2 | 1 |
| 44 | KrsserSecher12 | — | 35 | 35 | 0 | 0 | 0 | 3 | 2 |
| 45 | Pereba_Nostalgia@psn | 960 | 35 | 33 | 2 | 0 | 0 | 1 | 1 |
| 46 | SchubiDubi | 1714 | 34 | 26 | 8 | 0 | 0 | 3 | 3 |
| 47 | coordinate_ | 1075 | 34 | 31 | 3 | 0 | 0 | 2 | 2 |
| 48 | DreamBreaker#2 | 2131 | 33 | 33 | 0 | 0 | 0 | 1 | 1 |
| 49 | lau_fede12@psn | 578 | 33 | 28 | 5 | 0 | 0 | 6 | 6 |
| 50 | JAVESTUMP | — | 32 | 29 | 3 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.