| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | Cyrus62 | 1600 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 27 | NayZeth99 | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 28 | antrazor | 1080 | 10 | 10 | 0 | 0 | 0 | 3 | 2 |
| 29 | bryanDivision@live | 844 | 10 | 7 | 3 | 0 | 0 | 2 | 2 |
| 30 | Karam_syr_@psn | 1144 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 31 | Reddy899@psn | — | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 32 | kyBALDA | 502 | 17 | 15 | 2 | 0 | 0 | 5 | 4 |
| 33 | bvvdgood | 1668 | 18 | 18 | 0 | 0 | 0 | 2 | 1 |
| 34 | soldadodescono | — | 19 | 19 | 0 | 0 | 0 | 2 | 1 |
| 35 | Partingsoul5@live | — | 20 | 18 | 2 | 0 | 0 | 2 | 2 |
| 36 | Babicus | 1717 | 21 | 14 | 7 | 0 | 0 | 4 | 3 |
| 37 | eliasschilder7 | 1254 | 21 | 19 | 2 | 0 | 0 | 3 | 1 |
| 38 | merrysan-no-yagi@psn | 883 | 22 | 22 | 0 | 0 | 0 | 3 | 3 |
| 39 | Benny12xxx@live | 400 | 25 | 25 | 0 | 0 | 0 | 6 | 4 |
| 40 | waczek | 684 | 27 | 25 | 2 | 0 | 0 | 1 | 1 |
| 41 | guthwhine@live | 1764 | 28 | 26 | 2 | 0 | 0 | 3 | 3 |
| 42 | Hounddog795052@live | 943 | 29 | 29 | 0 | 0 | 0 | 1 | 1 |
| 43 | Buffle20 | 1822 | 35 | 31 | 4 | 0 | 0 | 5 | 3 |
| 44 | sweetkiller96@live | 1229 | 37 | 37 | 0 | 0 | 0 | 1 | 1 |
| 45 | teje-10 | 1601 | 37 | 34 | 3 | 0 | 0 | 3 | 3 |
| 46 | Druidepenny494@live | 411 | 40 | 40 | 0 | 0 | 0 | 2 | 2 |
| 47 | SupermanZeb@live | 469 | 46 | 36 | 10 | 0 | 0 | 7 | 6 |
| 48 | CODY212_th@psn | 910 | 52 | 25 | 27 | 0 | 0 | 2 | 1 |
| 49 | CoriniumM0RA@live | 1542 | 57 | 41 | 16 | 0 | 0 | 3 | 3 |
| 50 | wortkarg-Anblick@psn | 731 | 60 | 60 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.