| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | comfiestking | 1300 | 14 | 4 | 10 | 0 | 0 | 1 | 1 |
| 52 | dihaypotropima | — | 14 | 5 | 9 | 0 | 0 | 2 | 1 |
| 53 | serejmagsu | 1518 | 14 | 6 | 8 | 0 | 0 | 2 | 2 |
| 54 | keekaularia (AI) | — | 13 | 2 | 11 | 0 | 0 | 2 | 1 |
| 55 | BlacKkRange52637 | — | 12 | 5 | 7 | 0 | 0 | 4 | 1 |
| 56 | Clemad | — | 12 | 5 | 7 | 0 | 0 | 2 | 2 |
| 57 | LMN118@live | 1598 | 12 | 6 | 6 | 0 | 0 | 1 | 1 |
| 58 | Mr_Menschenfeind@psn | 919 | 12 | 3 | 9 | 0 | 0 | 2 | 2 |
| 59 | PopeHD | 1505 | 12 | 8 | 4 | 0 | 0 | 1 | 1 |
| 60 | Dedziune | — | 11 | 3 | 8 | 0 | 0 | 3 | 3 |
| 61 | FightingIrish69th | 1681 | 11 | 3 | 8 | 0 | 0 | 1 | 1 |
| 62 | GoldPoint5@live | 1729 | 11 | 3 | 8 | 0 | 0 | 1 | 1 |
| 63 | ItsKyanSaro | 1761 | 11 | 4 | 7 | 0 | 0 | 1 | 1 |
| 64 | IvanJitan | 940 | 11 | 4 | 7 | 0 | 0 | 3 | 2 |
| 65 | Khorgrim | 1071 | 11 | 3 | 8 | 0 | 0 | 1 | 1 |
| 66 | ty29tabash@psn | — | 11 | 5 | 6 | 0 | 0 | 3 | 2 |
| 67 | Killjoy4ever217@live | 1642 | 10 | 4 | 6 | 0 | 0 | 1 | 1 |
| 68 | kiwicreed@psn | 1292 | 10 | 4 | 6 | 0 | 0 | 1 | 1 |
| 69 | Badger0Clock | 1044 | 9 | 3 | 6 | 0 | 0 | 1 | 1 |
| 70 | DivisionNRW@live | 1265 | 9 | 4 | 5 | 0 | 0 | 1 | 1 |
| 71 | Frostleaf_Raito@psn | 1621 | 9 | 3 | 6 | 0 | 0 | 1 | 1 |
| 72 | HansMansRoss | 2437 | 9 | 7 | 2 | 0 | 0 | 1 | 1 |
| 73 | Kingofms4168@live | — | 9 | 1 | 8 | 0 | 0 | 2 | 1 |
| 74 | Kommissar999@live | 1115 | 9 | 4 | 5 | 0 | 0 | 1 | 1 |
| 75 | SwampRat39 | 1344 | 9 | 3 | 6 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.