| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2076 | GG-Bres@psn | — | 19 | 3 | 16 | 0 | 0 | 3 | 2 |
| 2077 | Grisha3457 | — | 19 | 9 | 10 | 0 | 0 | 1 | 1 |
| 2078 | Gurjishvili-BK@psn | 620 | 19 | 6 | 13 | 0 | 0 | 8 | 4 |
| 2079 | HMEL129 | 1023 | 19 | 3 | 16 | 0 | 0 | 3 | 2 |
| 2080 | JayTheFurry#1 | — | 19 | 1 | 18 | 0 | 0 | 6 | 4 |
| 2081 | LEROY316@live | 646 | 19 | 9 | 10 | 0 | 0 | 3 | 2 |
| 2082 | Ozeleg | — | 19 | 2 | 17 | 0 | 0 | 1 | 1 |
| 2083 | Po3MapNH000@live | 923 | 19 | 9 | 10 | 0 | 0 | 3 | 2 |
| 2084 | SL_Alvear | 1302 | 19 | 5 | 14 | 0 | 0 | 7 | 4 |
| 2085 | Sgt101Airborne | 1096 | 19 | 4 | 15 | 0 | 0 | 7 | 4 |
| 2086 | Sky-Amethyste | 1063 | 19 | 12 | 7 | 0 | 0 | 1 | 1 |
| 2087 | THEEHOTMAN62 | — | 19 | 6 | 13 | 0 | 0 | 1 | 1 |
| 2088 | ThatOneCuponian | — | 19 | 15 | 4 | 0 | 0 | 3 | 1 |
| 2089 | Western_Cossak | — | 19 | 6 | 13 | 0 | 0 | 1 | 1 |
| 2090 | WetWork386@psn | 400 | 19 | 6 | 13 | 0 | 0 | 2 | 2 |
| 2091 | XV85N4 | — | 19 | 12 | 7 | 0 | 0 | 3 | 1 |
| 2092 | Yenrealista@psn | — | 19 | 4 | 15 | 0 | 0 | 4 | 2 |
| 2093 | ZombieDragon | 1406 | 19 | 7 | 12 | 0 | 0 | 6 | 3 |
| 2094 | azure-cyberman57@psn | 1269 | 19 | 16 | 3 | 0 | 0 | 3 | 2 |
| 2095 | bold-terrapin73@psn | 400 | 19 | 4 | 15 | 0 | 0 | 3 | 3 |
| 2096 | chepurnijeldar95 | — | 19 | 5 | 14 | 0 | 0 | 4 | 1 |
| 2097 | derz2011 | — | 19 | 8 | 11 | 0 | 0 | 3 | 3 |
| 2098 | epiphe | — | 19 | 12 | 7 | 0 | 0 | 1 | 1 |
| 2099 | evgenijkruglov11 | 864 | 19 | 5 | 14 | 0 | 0 | 2 | 1 |
| 2100 | halo69nic | 400 | 19 | 8 | 11 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.