| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2376 | Ace43240@live | 400 | 36 | 16 | 20 | 0 | 0 | 6 | 2 |
| 2377 | BertBurn | 419 | 36 | 14 | 22 | 0 | 0 | 8 | 5 |
| 2378 | Caretaker-0 | — | 36 | 15 | 21 | 0 | 0 | 7 | 6 |
| 2379 | DcEmail | — | 36 | 17 | 19 | 0 | 0 | 5 | 3 |
| 2380 | JustJoshing123 | 1442 | 36 | 5 | 31 | 0 | 0 | 7 | 4 |
| 2381 | Kraai99960 | — | 36 | 19 | 17 | 0 | 0 | 5 | 3 |
| 2382 | Roc4170@live | 400 | 36 | 13 | 23 | 0 | 0 | 8 | 5 |
| 2383 | William#277 | — | 36 | 14 | 22 | 0 | 0 | 5 | 4 |
| 2384 | ZhizhSobaka | 1706 | 36 | 23 | 13 | 0 | 0 | 2 | 2 |
| 2385 | abobaabobovic913 | 729 | 36 | 17 | 19 | 0 | 0 | 7 | 5 |
| 2386 | aby_csgorun | 728 | 36 | 13 | 23 | 0 | 0 | 10 | 5 |
| 2387 | gabsdreal | — | 36 | 10 | 26 | 0 | 0 | 4 | 1 |
| 2388 | obaidaarkan | 1396 | 36 | 10 | 26 | 0 | 0 | 4 | 2 |
| 2389 | sam_dal | 518 | 36 | 14 | 22 | 0 | 0 | 1 | 1 |
| 2390 | shaggy_utility86@psn | 400 | 36 | 21 | 15 | 0 | 0 | 5 | 3 |
| 2391 | stevemunoz78@psn | 1010 | 36 | 12 | 24 | 0 | 0 | 4 | 2 |
| 2392 | swiruchnaa@psn | — | 36 | 16 | 20 | 0 | 0 | 5 | 2 |
| 2393 | thatIrishtank | 767 | 36 | 6 | 30 | 0 | 0 | 5 | 4 |
| 2394 | vicPATrub@psn | 427 | 36 | 6 | 30 | 0 | 0 | 5 | 4 |
| 2395 | BF109ace | — | 37 | 16 | 21 | 0 | 0 | 6 | 3 |
| 2396 | Kingsman23j | 631 | 37 | 13 | 24 | 0 | 0 | 4 | 3 |
| 2397 | MFZ_2011@psn | 635 | 37 | 11 | 26 | 0 | 0 | 10 | 6 |
| 2398 | MeltedCave2074@live | 406 | 37 | 8 | 29 | 0 | 0 | 7 | 6 |
| 2399 | MyMistakes11073 | — | 37 | 10 | 27 | 0 | 0 | 3 | 3 |
| 2400 | SirGothington@live | 410 | 37 | 13 | 24 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.