| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2426 | Pendragom89 | 700 | 43 | 13 | 30 | 0 | 0 | 6 | 5 |
| 2427 | T-ABO-S@psn | — | 43 | 15 | 28 | 0 | 0 | 1 | 1 |
| 2428 | Techincom45@live | — | 43 | 19 | 24 | 0 | 0 | 4 | 2 |
| 2429 | _mangust_ | 1499 | 43 | 13 | 30 | 0 | 0 | 5 | 5 |
| 2430 | azar-experto9@psn | 713 | 43 | 10 | 33 | 0 | 0 | 6 | 3 |
| 2431 | caiosouza29876 | 1199 | 43 | 21 | 22 | 0 | 0 | 6 | 6 |
| 2432 | ccocolino@psn | 400 | 43 | 22 | 21 | 0 | 0 | 7 | 7 |
| 2433 | hshdhx185 | 736 | 43 | 12 | 31 | 0 | 0 | 3 | 2 |
| 2434 | killercat724 | 1138 | 43 | 11 | 32 | 0 | 0 | 4 | 4 |
| 2435 | kudo_master@psn | 775 | 43 | 9 | 34 | 0 | 0 | 7 | 5 |
| 2436 | loftyhut33#1 | 1383 | 43 | 20 | 23 | 0 | 0 | 4 | 3 |
| 2437 | sourboi__ | 965 | 43 | 14 | 29 | 0 | 0 | 4 | 3 |
| 2438 | Gamingpekka@psn | — | 44 | 16 | 28 | 0 | 0 | 5 | 2 |
| 2439 | SkullKrusher_115@psn | 1357 | 44 | 11 | 33 | 0 | 0 | 2 | 2 |
| 2440 | coredoctrine | — | 44 | 14 | 30 | 0 | 0 | 4 | 2 |
| 2441 | davoevo | 431 | 44 | 11 | 33 | 0 | 0 | 10 | 9 |
| 2442 | des-dek@psn | 400 | 44 | 13 | 31 | 0 | 0 | 3 | 3 |
| 2443 | hazako | 1106 | 44 | 4 | 40 | 0 | 0 | 5 | 3 |
| 2444 | matheushenke91 | 1222 | 44 | 19 | 25 | 0 | 0 | 7 | 3 |
| 2445 | sterkki | — | 44 | 15 | 29 | 0 | 0 | 1 | 1 |
| 2446 | 1Talasa#1 | 740 | 45 | 21 | 24 | 0 | 0 | 10 | 6 |
| 2447 | BFC_WarWizard@psn | 400 | 45 | 16 | 29 | 0 | 0 | 6 | 4 |
| 2448 | GHOST187BOSS | — | 45 | 4 | 41 | 0 | 0 | 5 | 4 |
| 2449 | KkRT2797@live | 843 | 45 | 18 | 27 | 0 | 0 | 9 | 5 |
| 2450 | PERSEVERENCEFE | — | 45 | 21 | 24 | 0 | 0 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.