| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Mibomboclat4459 | 845 | 62 | 15 | 47 | 0 | 0 | 5 | 3 |
| 227 | OisBai-_-@psn | 870 | 62 | 18 | 44 | 0 | 0 | 8 | 6 |
| 228 | Pepegi#2 | 643 | 62 | 20 | 42 | 0 | 0 | 9 | 5 |
| 229 | Planet_overtaker@psn | — | 62 | 1 | 61 | 0 | 0 | 7 | 6 |
| 230 | TRMilk | 563 | 62 | 26 | 36 | 0 | 0 | 5 | 3 |
| 231 | TemptedTemplar@psn | 1271 | 62 | 27 | 35 | 0 | 0 | 5 | 5 |
| 232 | ZDracoShadow@live | 473 | 62 | 23 | 39 | 0 | 0 | 1 | 1 |
| 233 | an_chiken | 1106 | 62 | 14 | 48 | 0 | 0 | 11 | 8 |
| 234 | godzilla0308 | 435 | 62 | 19 | 43 | 0 | 0 | 4 | 1 |
| 235 | unaided-gavotte5@psn | — | 62 | 31 | 31 | 0 | 0 | 6 | 3 |
| 236 | Кавапанга | 1820 | 62 | 25 | 37 | 0 | 0 | 4 | 3 |
| 237 | AtxTonito@live | 400 | 61 | 25 | 36 | 0 | 0 | 9 | 7 |
| 238 | Deright | 887 | 61 | 18 | 43 | 0 | 0 | 13 | 8 |
| 239 | Fgc213 | 527 | 61 | 9 | 52 | 0 | 0 | 14 | 10 |
| 240 | KiaSakura | — | 61 | 36 | 25 | 0 | 0 | 6 | 2 |
| 241 | Orzech431 | 813 | 61 | 18 | 43 | 0 | 0 | 9 | 5 |
| 242 | SteelReX | — | 61 | 22 | 39 | 0 | 0 | 4 | 3 |
| 243 | peliynkrimphngsp | 1244 | 61 | 25 | 36 | 0 | 0 | 5 | 2 |
| 244 | t7z3cwxn7s | — | 61 | 28 | 33 | 0 | 0 | 7 | 4 |
| 245 | thunderofloose3 | 746 | 61 | 27 | 34 | 0 | 0 | 5 | 5 |
| 246 | tramway481 | — | 61 | 28 | 33 | 0 | 0 | 4 | 1 |
| 247 | 妹妹很厉害不要打我 | 428 | 61 | 18 | 43 | 0 | 0 | 6 | 3 |
| 248 | Gindych@psn | 461 | 60 | 36 | 24 | 0 | 0 | 8 | 4 |
| 249 | buzo-negable9@psn | 956 | 60 | 33 | 27 | 0 | 0 | 7 | 4 |
| 250 | putraanandafebry | 1362 | 60 | 27 | 33 | 0 | 0 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.