| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | kasparov_12@psn | — | 81 | 35 | 46 | 0 | 0 | 3 | 3 |
| 127 | mmt1011 | 753 | 81 | 6 | 75 | 0 | 0 | 5 | 4 |
| 128 | oswojony_rzepak@psn | 980 | 81 | 40 | 41 | 0 | 0 | 12 | 7 |
| 129 | Yeday2011@psn | 1068 | 79 | 20 | 59 | 0 | 0 | 6 | 3 |
| 130 | СладкийПирожек | 1517 | 79 | 27 | 52 | 0 | 0 | 7 | 4 |
| 131 | Pudimvuador1816@live | 922 | 78 | 41 | 37 | 0 | 0 | 8 | 5 |
| 132 | Wido_UA | — | 78 | 26 | 52 | 0 | 0 | 6 | 2 |
| 133 | darren554 | 1401 | 78 | 26 | 52 | 0 | 0 | 7 | 6 |
| 134 | HorseUcker7284@live | — | 77 | 23 | 54 | 0 | 0 | 7 | 4 |
| 135 | tymmmektymmek#1 | — | 77 | 28 | 49 | 0 | 0 | 4 | 2 |
| 136 | 2644732666 | 404 | 76 | 34 | 42 | 0 | 0 | 9 | 5 |
| 137 | OLLIS | — | 76 | 21 | 55 | 0 | 0 | 3 | 2 |
| 138 | SprengBlitz | 400 | 76 | 17 | 59 | 0 | 0 | 7 | 5 |
| 139 | combatace107#1 | — | 76 | 20 | 56 | 0 | 0 | 14 | 4 |
| 140 | GotYah420@psn | 1051 | 75 | 21 | 54 | 0 | 0 | 7 | 3 |
| 141 | Miky8888881211@psn | 426 | 75 | 30 | 45 | 0 | 0 | 3 | 3 |
| 142 | TexMayhem | 897 | 74 | 33 | 41 | 0 | 0 | 6 | 5 |
| 143 | connor_mahon07 | 410 | 74 | 29 | 45 | 0 | 0 | 11 | 7 |
| 144 | juhez | 400 | 74 | 33 | 41 | 0 | 0 | 13 | 13 |
| 145 | mikxxx#1 | 1101 | 74 | 34 | 40 | 0 | 0 | 3 | 3 |
| 146 | Ivilote | — | 73 | 4 | 69 | 0 | 0 | 10 | 5 |
| 147 | Lampv_ | — | 73 | 35 | 38 | 0 | 0 | 8 | 4 |
| 148 | Martozo@live | 1134 | 73 | 28 | 45 | 0 | 0 | 5 | 4 |
| 149 | Kiwiiller | 1079 | 72 | 29 | 43 | 0 | 0 | 9 | 7 |
| 150 | Rodver#1 | — | 72 | 33 | 39 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.