| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | aziponnsake | 1847 | 27 | 17 | 10 | 0 | 0 | 4 | 3 |
| 27 | DIPI_Shmot | 1642 | 35 | 31 | 4 | 0 | 0 | 2 | 2 |
| 28 | Dodohttp | — | 35 | 24 | 11 | 0 | 0 | 2 | 2 |
| 29 | Badger0Clock | 1136 | 36 | 23 | 13 | 0 | 0 | 3 | 2 |
| 30 | wpqdf | 1505 | 36 | 20 | 16 | 0 | 0 | 1 | 1 |
| 31 | CitywideBear427@live | — | 38 | 28 | 10 | 0 | 0 | 2 | 1 |
| 32 | peerless_thorn80@psn | 400 | 38 | 22 | 16 | 0 | 0 | 8 | 6 |
| 33 | Phytoden667 | 1567 | 39 | 21 | 18 | 0 | 0 | 2 | 2 |
| 34 | KptKaoz@live | 1372 | 40 | 29 | 11 | 0 | 0 | 3 | 3 |
| 35 | gibonek122 | 1152 | 43 | 26 | 17 | 0 | 0 | 6 | 5 |
| 36 | altair077346 | 1257 | 47 | 32 | 15 | 0 | 0 | 2 | 2 |
| 37 | GeneralBrus | 427 | 63 | 31 | 32 | 0 | 0 | 4 | 4 |
| 38 | ANDONG_NMSL | 1692 | 65 | 55 | 10 | 0 | 0 | 2 | 2 |
| 39 | Khorgrim | 1066 | 69 | 46 | 23 | 0 | 0 | 2 | 2 |
| 40 | VicVGH128 | 860 | 74 | 59 | 15 | 0 | 0 | 1 | 1 |
| 41 | _Kaban01_ | 1302 | 76 | 43 | 33 | 0 | 0 | 7 | 4 |
| 42 | LLQLicenceToKill | 1865 | 81 | 62 | 19 | 0 | 0 | 7 | 5 |
| 43 | Alisair | 1862 | 85 | 70 | 15 | 0 | 0 | 7 | 6 |
| 44 | kiwicreed@psn | 1293 | 99 | 62 | 37 | 0 | 0 | 2 | 2 |
| 45 | ActualAsshole | 1313 | 108 | 75 | 33 | 0 | 0 | 2 | 2 |
| 46 | the_Last_Emperor | 1886 | 137 | 92 | 45 | 0 | 0 | 3 | 1 |
| 47 | Vlibek19 | 1595 | 168 | 95 | 73 | 0 | 0 | 7 | 5 |
| 48 | Devil272682@live | 1291 | 293 | 180 | 113 | 0 | 0 | 16 | 7 |
| 49 | Mr_Menschenfeind@psn | 949 | 311 | 225 | 86 | 0 | 0 | 8 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.