| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1026 | saltuxxa | 575 | 157 | 138 | 19 | 0 | 0 | 15 | 12 |
| 1027 | SerGurhilion | 1407 | 159 | 137 | 22 | 0 | 0 | 25 | 12 |
| 1028 | 张翠山 | 1788 | 162 | 118 | 44 | 0 | 0 | 3 | 3 |
| 1029 | YESIMGAY | 1774 | 163 | 116 | 47 | 0 | 0 | 12 | 8 |
| 1030 | Sticcy | 1700 | 165 | 129 | 36 | 0 | 0 | 7 | 6 |
| 1031 | ОлегКалашников | 1731 | 165 | 136 | 29 | 0 | 0 | 14 | 10 |
| 1032 | Saucey#1 | 1615 | 185 | 109 | 76 | 0 | 0 | 9 | 7 |
| 1033 | OLOGJ | 1596 | 189 | 123 | 66 | 0 | 0 | 8 | 6 |
| 1034 | 幻想乡人和妖精配种厂厂长芙兰朵露 | 402 | 189 | 151 | 38 | 0 | 0 | 5 | 4 |
| 1035 | Stampertje1502@psn | 1253 | 197 | 112 | 85 | 0 | 0 | 23 | 12 |
| 1036 | JustHatsune@live | 1235 | 206 | 126 | 80 | 0 | 0 | 7 | 4 |
| 1037 | Yrrah#1 | 1773 | 211 | 169 | 42 | 0 | 0 | 8 | 7 |
| 1038 | beaverDegget | 410 | 213 | 177 | 36 | 0 | 0 | 16 | 16 |
| 1039 | staja_ | 2218 | 241 | 189 | 52 | 0 | 0 | 7 | 6 |
| 1040 | Toxic565zombo@psn | 1866 | 251 | 206 | 45 | 0 | 0 | 12 | 10 |
| 1041 | ComradeDan | 1780 | 255 | 167 | 88 | 0 | 0 | 6 | 3 |
| 1042 | Смершнквд | 1053 | 259 | 148 | 111 | 0 | 0 | 31 | 21 |
| 1043 | rktgbbro0000 | 400 | 274 | 206 | 68 | 0 | 0 | 17 | 9 |
| 1044 | chupachupar79 | 1015 | 288 | 233 | 55 | 0 | 0 | 11 | 9 |
| 1045 | Stay_Frosty0217@psn | 1166 | 322 | 208 | 114 | 0 | 0 | 16 | 10 |
| 1046 | vitorcxb | 1962 | 370 | 287 | 83 | 0 | 0 | 13 | 7 |
| 1047 | grehnik_666 | 1044 | 520 | 396 | 124 | 0 | 0 | 44 | 26 |
| 1048 | 황야의무먹자 | 1766 | 537 | 430 | 107 | 0 | 0 | 18 | 12 |
| 1049 | 华风夏韵洛水天依 | 1101 | 743 | 554 | 189 | 0 | 0 | 79 | 43 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.