| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | LiPS | 1224 | 142 | 121 | 21 | 0 | 0 | 3 | 3 |
| 27 | TankCemetery | 1121 | 138 | 95 | 43 | 0 | 0 | 6 | 5 |
| 28 | Lindeleaf@live | — | 137 | 64 | 73 | 0 | 0 | 1 | 1 |
| 29 | WorldlyCurve873@live | 1521 | 133 | 123 | 10 | 0 | 0 | 4 | 4 |
| 30 | ОлегКалашников | 1657 | 126 | 103 | 23 | 0 | 0 | 12 | 8 |
| 31 | _Sisu_THЭJA_KS | — | 124 | 84 | 40 | 0 | 0 | 4 | 3 |
| 32 | OLOGJ | 1386 | 122 | 79 | 43 | 0 | 0 | 5 | 3 |
| 33 | EgorWar344 | 1021 | 118 | 92 | 26 | 0 | 0 | 5 | 3 |
| 34 | EDG233 | 1744 | 113 | 97 | 16 | 0 | 0 | 2 | 2 |
| 35 | БЕГИТЕЯНАТУРАЛ#1 | 1867 | 110 | 68 | 42 | 0 | 0 | 3 | 3 |
| 36 | Peterpuncher | 1825 | 109 | 67 | 42 | 0 | 0 | 2 | 2 |
| 37 | Buggie567@live | 625 | 105 | 69 | 36 | 0 | 0 | 2 | 2 |
| 38 | Lone_Star_gunman | 1530 | 105 | 81 | 24 | 0 | 0 | 3 | 3 |
| 39 | Sw_cmcc | — | 105 | 75 | 30 | 0 | 0 | 8 | 5 |
| 40 | 死ぬまで | — | 103 | 79 | 24 | 0 | 0 | 6 | 4 |
| 41 | Lalc | 1658 | 102 | 83 | 19 | 0 | 0 | 11 | 9 |
| 42 | 聖園ミカ | 1974 | 102 | 79 | 23 | 0 | 0 | 3 | 2 |
| 43 | BI4IWW | 1455 | 99 | 74 | 25 | 0 | 0 | 4 | 4 |
| 44 | CJ689 | 1996 | 97 | 63 | 34 | 0 | 0 | 3 | 2 |
| 45 | fsfcvz | 1710 | 96 | 70 | 26 | 0 | 0 | 4 | 2 |
| 46 | Za_Monolit97 | 1477 | 94 | 66 | 28 | 0 | 0 | 9 | 7 |
| 47 | the__sharp | 1542 | 94 | 56 | 38 | 0 | 0 | 5 | 1 |
| 48 | TUNHUTVR | 1482 | 93 | 77 | 16 | 0 | 0 | 10 | 6 |
| 49 | OffizierF | — | 92 | 66 | 26 | 0 | 0 | 5 | 5 |
| 50 | AKIGUMO | 1442 | 91 | 55 | 36 | 0 | 0 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.