| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 601 | M_Kalinin | 400 | 5 | 3 | 2 | 0 | 0 | 1 | 1 |
| 602 | NEGRIK_2011 | 1026 | 5 | 4 | 1 | 0 | 0 | 2 | 2 |
| 603 | Nik_Krause | 1609 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 604 | NoldProstTake (AI) | — | 5 | 4 | 1 | 0 | 0 | 1 | 1 |
| 605 | Player12#4 | 523 | 5 | 1 | 4 | 0 | 0 | 4 | 3 |
| 606 | Puerto_Rican57@psn | 417 | 5 | 2 | 3 | 0 | 0 | 3 | 1 |
| 607 | Rensstravo@live | 852 | 5 | 2 | 3 | 0 | 0 | 1 | 1 |
| 608 | Simansi | 968 | 5 | 1 | 4 | 0 | 0 | 2 | 1 |
| 609 | SuppeNatter1299@live | — | 5 | 1 | 4 | 0 | 0 | 1 | 1 |
| 610 | Udrag | 1347 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 611 | Viktorian1111689@psn | — | 5 | 1 | 4 | 0 | 0 | 1 | 1 |
| 612 | ________-_______ | — | 5 | 4 | 1 | 0 | 0 | 1 | 1 |
| 613 | a_l_maykov | — | 5 | 4 | 1 | 0 | 0 | 1 | 1 |
| 614 | album_et_rubrum | 1741 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 615 | alonafigther | — | 5 | 0 | 5 | 0 | 0 | 1 | 1 |
| 616 | antrinec | — | 5 | 3 | 2 | 0 | 0 | 1 | 1 |
| 617 | borkorchagin | 730 | 5 | 3 | 2 | 0 | 0 | 1 | 1 |
| 618 | centre_rafting14@psn | — | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 619 | cqjmfshbuq | 1628 | 5 | 0 | 5 | 0 | 0 | 1 | 1 |
| 620 | dimakent#1 | 783 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 621 | killanyone | — | 5 | 5 | 0 | 0 | 0 | 2 | 1 |
| 622 | max_godzillas | — | 5 | 1 | 4 | 0 | 0 | 2 | 1 |
| 623 | raeliano_69@psn | 400 | 5 | 3 | 2 | 0 | 0 | 3 | 3 |
| 624 | recus#1 | — | 5 | 2 | 3 | 0 | 0 | 2 | 1 |
| 625 | sanderaers | — | 5 | 3 | 2 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.