| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | Agnuslek | — | 65 | 30 | 35 | 0 | 0 | 8 | 6 |
| 77 | nisce-cick66@psn | 400 | 65 | 41 | 24 | 0 | 0 | 3 | 3 |
| 78 | QAQ#69 | — | 64 | 49 | 15 | 0 | 0 | 6 | 4 |
| 79 | SageReaper2349@live | 1138 | 64 | 45 | 19 | 0 | 0 | 6 | 4 |
| 80 | rudolf790 | — | 64 | 46 | 18 | 0 | 0 | 5 | 3 |
| 81 | ReichsKaiser | 1326 | 63 | 59 | 4 | 0 | 0 | 3 | 2 |
| 82 | tamura_sergeant | 1008 | 63 | 45 | 18 | 0 | 0 | 4 | 1 |
| 83 | Ravenclaw-Nerd@psn | 1345 | 62 | 41 | 21 | 0 | 0 | 4 | 4 |
| 84 | SubservedTerra4@live | 400 | 62 | 43 | 19 | 0 | 0 | 3 | 3 |
| 85 | -Kriegsminister- | 1523 | 61 | 51 | 10 | 0 | 0 | 2 | 2 |
| 86 | ANT-navajauwu | 1514 | 60 | 56 | 4 | 0 | 0 | 4 | 3 |
| 87 | STE193USMC@psn | 950 | 60 | 50 | 10 | 0 | 0 | 4 | 3 |
| 88 | 冷残影s | 400 | 60 | 46 | 14 | 0 | 0 | 4 | 4 |
| 89 | Dnthateit87@live | 1506 | 59 | 40 | 19 | 0 | 0 | 6 | 4 |
| 90 | Nirnhorn@live | 1504 | 59 | 36 | 23 | 0 | 0 | 1 | 1 |
| 91 | Destructor5KHR@psn | — | 57 | 38 | 19 | 0 | 0 | 4 | 2 |
| 92 | _Imperum_ | — | 57 | 41 | 16 | 0 | 0 | 4 | 2 |
| 93 | constantin2020 | 1714 | 56 | 44 | 12 | 0 | 0 | 1 | 1 |
| 94 | GEMINIFIVE | 795 | 54 | 45 | 9 | 0 | 0 | 7 | 6 |
| 95 | Hephon | 1695 | 54 | 49 | 5 | 0 | 0 | 2 | 2 |
| 96 | il_dittatore48@psn | — | 54 | 36 | 18 | 0 | 0 | 1 | 1 |
| 97 | CastleDoctrine | — | 53 | 27 | 26 | 0 | 0 | 2 | 1 |
| 98 | ReiterRO | 1267 | 53 | 38 | 15 | 0 | 0 | 6 | 3 |
| 99 | Sp1noguy | 1726 | 53 | 40 | 13 | 0 | 0 | 4 | 4 |
| 100 | Bigfrost_thgroun@psn | 1391 | 52 | 34 | 18 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.