| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | raamasaur69@live | 1507 | 51 | 45 | 6 | 0 | 0 | 3 | 3 |
| 102 | stayinshadow | 1840 | 51 | 36 | 15 | 0 | 0 | 1 | 1 |
| 103 | zixiao135 | 1944 | 51 | 33 | 18 | 0 | 0 | 2 | 2 |
| 104 | Mister_S1 | 1380 | 50 | 41 | 9 | 0 | 0 | 1 | 1 |
| 105 | 一个形体--一个秩序--一个未来 | 964 | 50 | 39 | 11 | 0 | 0 | 5 | 4 |
| 106 | littlehiob | 1268 | 49 | 40 | 9 | 0 | 0 | 4 | 4 |
| 107 | nul2033 | 485 | 49 | 20 | 29 | 0 | 0 | 1 | 1 |
| 108 | stickman500 | 1760 | 49 | 33 | 16 | 0 | 0 | 6 | 3 |
| 109 | AploexT | 962 | 47 | 30 | 17 | 0 | 0 | 5 | 3 |
| 110 | kaszojadpirwszy | 920 | 47 | 25 | 22 | 0 | 0 | 8 | 3 |
| 111 | emachan_1002@psn | 400 | 46 | 29 | 17 | 0 | 0 | 3 | 3 |
| 112 | BaBAEK_ | — | 44 | 23 | 21 | 0 | 0 | 3 | 2 |
| 113 | asdbnmrty1 | 1942 | 44 | 32 | 12 | 0 | 0 | 3 | 3 |
| 114 | x_luchito_ge@psn | 1810 | 44 | 31 | 13 | 0 | 0 | 3 | 3 |
| 115 | Danya1127 | 864 | 43 | 28 | 15 | 0 | 0 | 7 | 4 |
| 116 | FYaether | 577 | 43 | 36 | 7 | 0 | 0 | 4 | 3 |
| 117 | Pablonok | — | 43 | 29 | 14 | 0 | 0 | 2 | 2 |
| 118 | 闪烬SW343 | 1588 | 43 | 28 | 15 | 0 | 0 | 1 | 1 |
| 119 | CharlesLeChauve | 1332 | 42 | 33 | 9 | 0 | 0 | 4 | 4 |
| 120 | NEIN8410@live | 420 | 42 | 27 | 15 | 0 | 0 | 4 | 2 |
| 121 | 真夏の夜の淫夢_homo | 1769 | 42 | 25 | 17 | 0 | 0 | 1 | 1 |
| 122 | НКВД | 1605 | 41 | 22 | 19 | 0 | 0 | 7 | 6 |
| 123 | SEreGa1969861@live | 1180 | 40 | 29 | 11 | 0 | 0 | 1 | 1 |
| 124 | tom_9596 | 406 | 40 | 22 | 18 | 0 | 0 | 6 | 2 |
| 125 | 时雨安 | 1261 | 40 | 31 | 9 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.