| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | -VN-VuNguyenVu | — | 50 | 41 | 9 | 0 | 0 | 3 | 2 |
| 1677 | CoziestMoth3898@live | 1644 | 50 | 31 | 19 | 0 | 0 | 6 | 5 |
| 1678 | DESERTFOX_BR | 942 | 50 | 45 | 5 | 0 | 0 | 3 | 1 |
| 1679 | Fraei | — | 50 | 34 | 16 | 0 | 0 | 3 | 2 |
| 1680 | Govvard@live | — | 50 | 39 | 11 | 0 | 0 | 5 | 2 |
| 1681 | Maturrito0108@psn | 1094 | 50 | 38 | 12 | 0 | 0 | 4 | 2 |
| 1682 | Renamed#6760 | — | 50 | 45 | 5 | 0 | 0 | 2 | 1 |
| 1683 | Sucrose1 | 1592 | 50 | 44 | 6 | 0 | 0 | 3 | 3 |
| 1684 | Tekesta08 | 986 | 50 | 40 | 10 | 0 | 0 | 4 | 3 |
| 1685 | XvXIII | 2143 | 50 | 18 | 32 | 0 | 0 | 6 | 5 |
| 1686 | asapluki88 | 1522 | 50 | 39 | 11 | 0 | 0 | 5 | 4 |
| 1687 | music-wizard | — | 50 | 38 | 12 | 0 | 0 | 5 | 4 |
| 1688 | slowcartoon | 400 | 50 | 29 | 21 | 0 | 0 | 10 | 7 |
| 1689 | velikiydolbayeb | 866 | 50 | 41 | 9 | 0 | 0 | 8 | 3 |
| 1690 | Burnsie1129@psn | — | 51 | 40 | 11 | 0 | 0 | 2 | 1 |
| 1691 | GMan9898@live | 1015 | 51 | 49 | 2 | 0 | 0 | 4 | 3 |
| 1692 | Melotu678@live | — | 51 | 14 | 37 | 0 | 0 | 4 | 2 |
| 1693 | Riba914@psn | — | 51 | 30 | 21 | 0 | 0 | 8 | 3 |
| 1694 | arty_lukianov | 534 | 51 | 41 | 10 | 0 | 0 | 7 | 3 |
| 1695 | xyafix | 1136 | 51 | 43 | 8 | 0 | 0 | 7 | 4 |
| 1696 | yoannbond@psn | — | 51 | 41 | 10 | 0 | 0 | 6 | 4 |
| 1697 | yra_kovach@psn | 671 | 51 | 48 | 3 | 0 | 0 | 7 | 5 |
| 1698 | zerocool#3 | — | 51 | 44 | 7 | 0 | 0 | 3 | 2 |
| 1699 | DanyBoy0067@live | 668 | 52 | 39 | 13 | 0 | 0 | 8 | 6 |
| 1700 | Darkphoenix1804@live | — | 52 | 44 | 8 | 0 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.