| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1701 | Frankrev | — | 52 | 37 | 15 | 0 | 0 | 2 | 1 |
| 1702 | Macmillan2004 | 1368 | 52 | 41 | 11 | 0 | 0 | 1 | 1 |
| 1703 | Mantivich#1 | — | 52 | 43 | 9 | 0 | 0 | 5 | 4 |
| 1704 | Meison_1#1 | 1380 | 52 | 34 | 18 | 0 | 0 | 5 | 4 |
| 1705 | NS_94-9@psn | 1489 | 52 | 47 | 5 | 0 | 0 | 8 | 3 |
| 1706 | RexAdam03_1 | — | 52 | 41 | 11 | 0 | 0 | 4 | 2 |
| 1707 | merest_brick58@psn | — | 52 | 45 | 7 | 0 | 0 | 8 | 3 |
| 1708 | planimun | 1519 | 52 | 39 | 13 | 0 | 0 | 3 | 2 |
| 1709 | starfeat | 400 | 52 | 48 | 4 | 0 | 0 | 3 | 2 |
| 1710 | stoppamatteo | — | 52 | 38 | 14 | 0 | 0 | 5 | 2 |
| 1711 | tankist_danil17@psn | 476 | 52 | 46 | 6 | 0 | 0 | 8 | 7 |
| 1712 | Comrade-A | — | 53 | 39 | 14 | 0 | 0 | 3 | 2 |
| 1713 | DsNiGu | — | 53 | 42 | 11 | 0 | 0 | 1 | 1 |
| 1714 | Gingolitsh@live | 400 | 53 | 38 | 15 | 0 | 0 | 3 | 2 |
| 1715 | HansWallerman | 1591 | 53 | 37 | 16 | 0 | 0 | 3 | 1 |
| 1716 | KerdoKycg | — | 53 | 39 | 14 | 0 | 0 | 1 | 1 |
| 1717 | Schwan_V | 1322 | 53 | 48 | 5 | 0 | 0 | 6 | 3 |
| 1718 | WoozyOrphan2@live | 1233 | 53 | 37 | 16 | 0 | 0 | 4 | 4 |
| 1719 | a000671 | 1632 | 53 | 50 | 3 | 0 | 0 | 5 | 3 |
| 1720 | beeer91 | 954 | 53 | 44 | 9 | 0 | 0 | 9 | 6 |
| 1721 | daryabaevbegis9 | 400 | 53 | 9 | 44 | 0 | 0 | 15 | 9 |
| 1722 | jiping_22@psn | 424 | 53 | 24 | 29 | 0 | 0 | 9 | 9 |
| 1723 | kingskavice0553 (AI) | — | 53 | 16 | 37 | 0 | 0 | 2 | 1 |
| 1724 | kreiby1 | — | 53 | 51 | 2 | 0 | 0 | 4 | 2 |
| 1725 | lovelord | — | 53 | 48 | 5 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.