| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1751 | GoatsinVt | — | 56 | 42 | 14 | 0 | 0 | 8 | 3 |
| 1752 | Guarita01@psn | 474 | 56 | 54 | 2 | 0 | 0 | 4 | 4 |
| 1753 | Sargi8-canada@psn | 1780 | 56 | 45 | 11 | 0 | 0 | 3 | 2 |
| 1754 | ScaniaMSH06@psn | — | 56 | 36 | 20 | 0 | 0 | 9 | 5 |
| 1755 | VeteranC0D | 1643 | 56 | 43 | 13 | 0 | 0 | 5 | 4 |
| 1756 | alcatras56227 | 1340 | 56 | 45 | 11 | 0 | 0 | 5 | 4 |
| 1757 | cyber_pump | 400 | 56 | 49 | 7 | 0 | 0 | 4 | 3 |
| 1758 | digum5@live | — | 56 | 42 | 14 | 0 | 0 | 6 | 3 |
| 1759 | jingzihoumian01@psn | — | 56 | 40 | 16 | 0 | 0 | 5 | 2 |
| 1760 | mrHULIGANman | 400 | 56 | 56 | 0 | 0 | 0 | 4 | 2 |
| 1761 | Etzel_1871@psn | 1088 | 57 | 48 | 9 | 0 | 0 | 3 | 2 |
| 1762 | Ghost_ylmz | — | 57 | 48 | 9 | 0 | 0 | 3 | 3 |
| 1763 | SalariedBard648@live | 674 | 57 | 50 | 7 | 0 | 0 | 2 | 2 |
| 1764 | ShurochkaAmurka | — | 57 | 56 | 1 | 0 | 0 | 1 | 1 |
| 1765 | Un_Kotha | 400 | 57 | 52 | 5 | 0 | 0 | 10 | 5 |
| 1766 | Werti3766@live | — | 57 | 48 | 9 | 0 | 0 | 6 | 4 |
| 1767 | lari33ptica | — | 57 | 52 | 5 | 0 | 0 | 8 | 3 |
| 1768 | tangbulu | — | 57 | 44 | 13 | 0 | 0 | 1 | 1 |
| 1769 | 北德玄駒 | 1747 | 57 | 51 | 6 | 0 | 0 | 2 | 2 |
| 1770 | DocShifty | 1235 | 58 | 51 | 7 | 0 | 0 | 1 | 1 |
| 1771 | FearTh3Lamb | — | 58 | 44 | 14 | 0 | 0 | 6 | 4 |
| 1772 | Forge___ | 1294 | 58 | 46 | 12 | 0 | 0 | 3 | 3 |
| 1773 | Rizukikaze | 918 | 58 | 53 | 5 | 0 | 0 | 8 | 5 |
| 1774 | Rumperka (AI) | — | 58 | 47 | 11 | 0 | 0 | 4 | 1 |
| 1775 | Somura#1 | — | 58 | 46 | 12 | 0 | 0 | 8 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.