| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1401 | Kopakkon | 1400 | 21 | 18 | 3 | 0 | 0 | 4 | 3 |
| 1402 | MRBestjacus | — | 21 | 19 | 2 | 0 | 0 | 3 | 1 |
| 1403 | Meowler#1 | — | 21 | 18 | 3 | 0 | 0 | 1 | 1 |
| 1404 | OZUNTETHERED@psn | — | 21 | 15 | 6 | 0 | 0 | 1 | 1 |
| 1405 | OctoKnight | 1073 | 21 | 16 | 5 | 0 | 0 | 1 | 1 |
| 1406 | Oleksandr071189 | 501 | 21 | 12 | 9 | 0 | 0 | 4 | 4 |
| 1407 | PREDATOR#83 | 795 | 21 | 11 | 10 | 0 | 0 | 4 | 2 |
| 1408 | Pinky0026@live | 1282 | 21 | 11 | 10 | 0 | 0 | 2 | 2 |
| 1409 | Procuratores | 1065 | 21 | 14 | 7 | 0 | 0 | 3 | 3 |
| 1410 | Raven1hawk@psn | 400 | 21 | 15 | 6 | 0 | 0 | 6 | 4 |
| 1411 | RickyinATX@live | 1289 | 21 | 17 | 4 | 0 | 0 | 1 | 1 |
| 1412 | Ricon_Ghost | 1725 | 21 | 11 | 10 | 0 | 0 | 5 | 4 |
| 1413 | RussianDevonian@psn | — | 21 | 21 | 0 | 0 | 0 | 3 | 2 |
| 1414 | SGTBullcok | 893 | 21 | 17 | 4 | 0 | 0 | 3 | 2 |
| 1415 | ShepNh | — | 21 | 19 | 2 | 0 | 0 | 1 | 1 |
| 1416 | Topgunwillie@psn | 400 | 21 | 18 | 3 | 0 | 0 | 2 | 2 |
| 1417 | Vitalrak | 1001 | 21 | 14 | 7 | 0 | 0 | 6 | 4 |
| 1418 | XOF_Mr-X@psn | 1152 | 21 | 19 | 2 | 0 | 0 | 3 | 2 |
| 1419 | dagonet2555Felda | 514 | 21 | 19 | 2 | 0 | 0 | 2 | 2 |
| 1420 | david_jakubcu | 443 | 21 | 5 | 16 | 0 | 0 | 3 | 2 |
| 1421 | emanuel_1916blac@psn | — | 21 | 14 | 7 | 0 | 0 | 2 | 1 |
| 1422 | eyupturnaa58 | 905 | 21 | 10 | 11 | 0 | 0 | 6 | 4 |
| 1423 | fasterus33 | — | 21 | 16 | 5 | 0 | 0 | 2 | 1 |
| 1424 | hnghkufabg | — | 21 | 11 | 10 | 0 | 0 | 1 | 1 |
| 1425 | supply-twig87@psn | 1256 | 21 | 9 | 12 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.