| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1551 | MillerTheKiller#1 | — | 15 | 5 | 10 | 0 | 0 | 5 | 4 |
| 1552 | Mordecai_119 | — | 15 | 12 | 3 | 0 | 0 | 1 | 1 |
| 1553 | NagyobbHal#1 | 1633 | 15 | 11 | 4 | 0 | 0 | 1 | 1 |
| 1554 | Niemand888 | — | 15 | 10 | 5 | 0 | 0 | 1 | 1 |
| 1555 | NoseyChip8@live | 1169 | 15 | 8 | 7 | 0 | 0 | 3 | 2 |
| 1556 | Pancake3000 | 1571 | 15 | 14 | 1 | 0 | 0 | 2 | 2 |
| 1557 | ROBERTO_ROBERTO | — | 15 | 10 | 5 | 0 | 0 | 1 | 1 |
| 1558 | The_Hunter_4 | 1331 | 15 | 13 | 2 | 0 | 0 | 2 | 2 |
| 1559 | Titanium_soldier | 1608 | 15 | 14 | 1 | 0 | 0 | 2 | 2 |
| 1560 | Tomitk (AI) | — | 15 | 13 | 2 | 0 | 0 | 3 | 1 |
| 1561 | YUZUPONZU | — | 15 | 14 | 1 | 0 | 0 | 2 | 1 |
| 1562 | acfxzdpuz | — | 15 | 11 | 4 | 0 | 0 | 1 | 1 |
| 1563 | akdagli-murat1@psn | — | 15 | 7 | 8 | 0 | 0 | 4 | 3 |
| 1564 | denard_83@psn | — | 15 | 2 | 13 | 0 | 0 | 5 | 3 |
| 1565 | fienchen_79 | 407 | 15 | 13 | 2 | 0 | 0 | 1 | 1 |
| 1566 | geto_2 | 1870 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 1567 | gripusoid@psn | — | 15 | 12 | 3 | 0 | 0 | 3 | 2 |
| 1568 | iamcristi101@psn | 571 | 15 | 7 | 8 | 0 | 0 | 5 | 3 |
| 1569 | mahan2000m20 | — | 15 | 13 | 2 | 0 | 0 | 2 | 1 |
| 1570 | matas6699 | 406 | 15 | 10 | 5 | 0 | 0 | 2 | 2 |
| 1571 | rezichitanava@psn | — | 15 | 14 | 1 | 0 | 0 | 2 | 1 |
| 1572 | smokeyokay@psn | 986 | 15 | 13 | 2 | 0 | 0 | 2 | 2 |
| 1573 | ssiggma#2 | 1414 | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 1574 | tupu9096 | 1525 | 15 | 13 | 2 | 0 | 0 | 3 | 1 |
| 1575 | xX_Ced_Said_Xx@psn | 1098 | 15 | 14 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.