| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1626 | camus686868 | — | 13 | 12 | 1 | 0 | 0 | 1 | 1 |
| 1627 | copaingarcon | 965 | 13 | 12 | 1 | 0 | 0 | 4 | 2 |
| 1628 | double_shooter | 1378 | 13 | 9 | 4 | 0 | 0 | 1 | 1 |
| 1629 | exterior_over65@psn | — | 13 | 12 | 1 | 0 | 0 | 2 | 1 |
| 1630 | manux_809@psn | — | 13 | 8 | 5 | 0 | 0 | 1 | 1 |
| 1631 | navarleboucq | 505 | 13 | 7 | 6 | 0 | 0 | 1 | 1 |
| 1632 | newTda | 533 | 13 | 11 | 2 | 0 | 0 | 1 | 1 |
| 1633 | rage78356 | — | 13 | 8 | 5 | 0 | 0 | 3 | 1 |
| 1634 | redstonik | — | 13 | 8 | 5 | 0 | 0 | 1 | 1 |
| 1635 | trimi_001@psn | — | 13 | 12 | 1 | 0 | 0 | 3 | 3 |
| 1636 | vadykongjae | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1637 | yurezkiy | 1434 | 13 | 11 | 2 | 0 | 0 | 1 | 1 |
| 1638 | ФёдорПёдоров | 919 | 13 | 10 | 3 | 0 | 0 | 1 | 1 |
| 1639 | 베옹잉 | — | 13 | 12 | 1 | 0 | 0 | 2 | 1 |
| 1640 | --III-- | 1478 | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 1641 | Alevega186@psn | 822 | 12 | 10 | 2 | 0 | 0 | 1 | 1 |
| 1642 | Azul_Sombra | 1104 | 12 | 11 | 1 | 0 | 0 | 2 | 2 |
| 1643 | BRITON | — | 12 | 7 | 5 | 0 | 0 | 2 | 1 |
| 1644 | Birdnest2014@live | 400 | 12 | 10 | 2 | 0 | 0 | 2 | 1 |
| 1645 | CLPPEDBYD4RK@live | — | 12 | 9 | 3 | 0 | 0 | 2 | 1 |
| 1646 | CiLoNiK1 | 1666 | 12 | 5 | 7 | 0 | 0 | 2 | 2 |
| 1647 | DM_GVOZD | 637 | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 1648 | Drashkiva_287 | 599 | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 1649 | Duke1175742@live | — | 12 | 10 | 2 | 0 | 0 | 1 | 1 |
| 1650 | ECEL_24_GS | 448 | 12 | 10 | 2 | 0 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.