| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1926 | Chutter#1 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1927 | Cruel1331 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1928 | DaddyPasta | 1665 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1929 | DarthVader#77 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1930 | ELANSIOSO3@live | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1931 | Error0742807@live | 938 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1932 | Firesword0223 | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1933 | Fox3#3 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1934 | GoebbelsAdolf | 1570 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1935 | Gomer4ik045 | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1936 | HiroShimada1945@live | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1937 | HoaryFig73 | — | 2 | 1 | 1 | 0 | 0 | 2 | 1 |
| 1938 | Hunterzone | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1939 | Jakubek8565#1 | 851 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1940 | JesusLoveMBG | 1667 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1941 | Kiwexe | 1216 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1942 | LVShade0627@live | 1269 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1943 | M1112 | 1178 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1944 | Markenplier | 1134 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1945 | NarrenWache | 1570 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1946 | Nemesis126065@live | — | 2 | 2 | 0 | 0 | 0 | 2 | 1 |
| 1947 | NeoDouy | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1948 | Noojafan | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1949 | Paul12 (AI) | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1950 | Peakman1 | 957 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.