| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | JAJNT_scb@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 477 | JCNDrMaster (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 478 | JPangD00 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 479 | JUNIORH2982@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 480 | J_StarSlayer@psn | 1072 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 481 | Jackeyeqc9688@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 482 | Jackmared7121 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 483 | Jaksa#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 484 | Jamesgg1 | 1126 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 485 | JanBoltek2009@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 486 | Japman_jappy@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 487 | JaxNoopt (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 488 | Jaybee_pro27@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 489 | Jdam5150100@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 490 | JeanBraguaz@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 491 | JeisunStethum | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 492 | Jerasak140@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 493 | Jerry#317 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 494 | Jesims (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 495 | Jfdesign_74@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 496 | Jhensaniel@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 497 | Jimbus (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 498 | Jimmybobjim | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 499 | Jkyolo713@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 500 | JoeShiesty1613@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.