| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8901 | pendrons11965 | — | 12 | 6 | 6 | 0 | 0 | 2 | 2 |
| 8902 | petrosia_3 | 801 | 12 | 11 | 1 | 0 | 0 | 2 | 2 |
| 8903 | pinguim-agrario8@psn | — | 12 | 11 | 1 | 0 | 0 | 2 | 1 |
| 8904 | piorun18 | — | 12 | 0 | 12 | 0 | 0 | 2 | 1 |
| 8905 | piotrjostayev | — | 12 | 5 | 7 | 0 | 0 | 3 | 1 |
| 8906 | poti01 | — | 12 | 6 | 6 | 0 | 0 | 3 | 2 |
| 8907 | prom8142 | — | 12 | 6 | 6 | 0 | 0 | 3 | 1 |
| 8908 | quinto_pino1@psn | 400 | 12 | 10 | 2 | 0 | 0 | 1 | 1 |
| 8909 | raknarok-mp24@psn | — | 12 | 7 | 5 | 0 | 0 | 3 | 2 |
| 8910 | reticentman_81 | — | 12 | 7 | 5 | 0 | 0 | 1 | 1 |
| 8911 | runic-rubix@psn | — | 12 | 6 | 6 | 0 | 0 | 1 | 1 |
| 8912 | saludo-tan2@psn | — | 12 | 5 | 7 | 0 | 0 | 3 | 2 |
| 8913 | satschout | 687 | 12 | 5 | 7 | 0 | 0 | 4 | 3 |
| 8914 | sebisr26@psn | 400 | 12 | 8 | 4 | 0 | 0 | 3 | 3 |
| 8915 | sgtmorais | 1397 | 12 | 7 | 5 | 0 | 0 | 2 | 1 |
| 8916 | skullguy20200@psn | 400 | 12 | 4 | 8 | 0 | 0 | 2 | 2 |
| 8917 | solofrench7600@live | — | 12 | 12 | 0 | 0 | 0 | 3 | 1 |
| 8918 | sparrow_jack____@psn | 400 | 12 | 2 | 10 | 0 | 0 | 5 | 3 |
| 8919 | sparta_killer10@psn | — | 12 | 7 | 5 | 0 | 0 | 3 | 2 |
| 8920 | spec1aal | — | 12 | 3 | 9 | 0 | 0 | 2 | 1 |
| 8921 | stormkiller198 | — | 12 | 5 | 7 | 0 | 0 | 1 | 1 |
| 8922 | sudden4u@live | — | 12 | 1 | 11 | 0 | 0 | 5 | 4 |
| 8923 | tamtszho54248462 | 1086 | 12 | 8 | 4 | 0 | 0 | 3 | 3 |
| 8924 | tawo1010 | 400 | 12 | 12 | 0 | 0 | 0 | 2 | 2 |
| 8925 | tedgraham12 | — | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.