| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 8926 | gabibug | 400 | 13 | 7 | 6 | 0 | 0 | 2 | 1 |
| 8927 | gabriel_gaffron | — | 13 | 5 | 8 | 0 | 0 | 2 | 1 |
| 8928 | gamernugget25 | 614 | 13 | 11 | 2 | 0 | 0 | 3 | 1 |
| 8929 | general_shadow17@psn | — | 13 | 4 | 9 | 0 | 0 | 5 | 3 |
| 8930 | goodwhitebear#1 | — | 13 | 5 | 8 | 0 | 0 | 1 | 1 |
| 8931 | hammienl | 518 | 13 | 12 | 1 | 0 | 0 | 2 | 2 |
| 8932 | hoofed_barrier33@psn | 400 | 13 | 4 | 9 | 0 | 0 | 7 | 6 |
| 8933 | javierpguerra72 | — | 13 | 13 | 0 | 0 | 0 | 2 | 1 |
| 8934 | josef_keu | — | 13 | 6 | 7 | 0 | 0 | 2 | 1 |
| 8935 | josh_us94@psn | 437 | 13 | 13 | 0 | 0 | 0 | 2 | 2 |
| 8936 | karma_koval2@psn | 456 | 13 | 2 | 11 | 0 | 0 | 4 | 2 |
| 8937 | keshinko | 1550 | 13 | 5 | 8 | 0 | 0 | 1 | 1 |
| 8938 | kibi_2010@psn | — | 13 | 13 | 0 | 0 | 0 | 3 | 2 |
| 8939 | kisaragikasei | 514 | 13 | 6 | 7 | 0 | 0 | 1 | 1 |
| 8940 | kravenrijs | 400 | 13 | 7 | 6 | 0 | 0 | 2 | 1 |
| 8941 | laboka_de_lakoka | — | 13 | 4 | 9 | 0 | 0 | 1 | 1 |
| 8942 | lefka_mi@psn | 586 | 13 | 8 | 5 | 0 | 0 | 4 | 3 |
| 8943 | littlemen_4@psn | — | 13 | 4 | 9 | 0 | 0 | 2 | 2 |
| 8944 | liv_er4 | 559 | 13 | 4 | 9 | 0 | 0 | 3 | 3 |
| 8945 | loose-magic0@psn | — | 13 | 5 | 8 | 0 | 0 | 1 | 1 |
| 8946 | ltmuffins | 967 | 13 | 3 | 10 | 0 | 0 | 2 | 1 |
| 8947 | luizzfelipesf | — | 13 | 7 | 6 | 0 | 0 | 1 | 1 |
| 8948 | lukasgames7_cz@psn | — | 13 | 9 | 4 | 0 | 0 | 1 | 1 |
| 8949 | maestregabriel56 | 1131 | 13 | 7 | 6 | 0 | 0 | 3 | 2 |
| 8950 | mail-tols@psn | — | 13 | 5 | 8 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.