| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 9001 | Albertaco_135@psn | — | 14 | 3 | 11 | 0 | 0 | 4 | 3 |
| 9002 | Alejo0164@live | — | 14 | 2 | 12 | 0 | 0 | 1 | 1 |
| 9003 | Ambassador_12 | 1088 | 14 | 7 | 7 | 0 | 0 | 2 | 2 |
| 9004 | AridPepecat@live | — | 14 | 8 | 6 | 0 | 0 | 1 | 1 |
| 9005 | Arin6740@live | 400 | 14 | 8 | 6 | 0 | 0 | 2 | 1 |
| 9006 | ArtVandelay93045 | — | 14 | 7 | 7 | 0 | 0 | 2 | 2 |
| 9007 | Avar4ge | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 9008 | BRASHEXODUS | 620 | 14 | 8 | 6 | 0 | 0 | 3 | 2 |
| 9009 | Bahoz_Bager@psn | — | 14 | 9 | 5 | 0 | 0 | 2 | 1 |
| 9010 | Ballioso#1 | — | 14 | 9 | 5 | 0 | 0 | 2 | 1 |
| 9011 | Battussay66 | — | 14 | 4 | 10 | 0 | 0 | 3 | 1 |
| 9012 | BeastFishyt | — | 14 | 14 | 0 | 0 | 0 | 3 | 2 |
| 9013 | Betafurr@live | — | 14 | 11 | 3 | 0 | 0 | 1 | 1 |
| 9014 | BigZacSnack | 470 | 14 | 3 | 11 | 0 | 0 | 3 | 3 |
| 9015 | Bobr86463 | 574 | 14 | 7 | 7 | 0 | 0 | 2 | 1 |
| 9016 | Bruvansum@psn | — | 14 | 4 | 10 | 0 | 0 | 3 | 2 |
| 9017 | CamMan0525@psn | — | 14 | 8 | 6 | 0 | 0 | 3 | 2 |
| 9018 | Canadaduck202_1 | — | 14 | 12 | 2 | 0 | 0 | 4 | 2 |
| 9019 | Chamoy-Panama@psn | — | 14 | 4 | 10 | 0 | 0 | 2 | 1 |
| 9020 | CheeseyToast | 1212 | 14 | 8 | 6 | 0 | 0 | 1 | 1 |
| 9021 | CodeNameACE | — | 14 | 7 | 7 | 0 | 0 | 1 | 1 |
| 9022 | CraigChrist | — | 14 | 11 | 3 | 0 | 0 | 6 | 3 |
| 9023 | DaRatGuy | 400 | 14 | 11 | 3 | 0 | 0 | 5 | 3 |
| 9024 | DeadDad40379 | 1032 | 14 | 9 | 5 | 0 | 0 | 3 | 1 |
| 9025 | Deadshot-Sniper | 400 | 14 | 8 | 6 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.