| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 9151 | DavyWalts | 400 | 20 | 18 | 2 | 0 | 0 | 3 | 2 |
| 9152 | Dedly_Fredly | — | 20 | 9 | 11 | 0 | 0 | 2 | 1 |
| 9153 | Dice_is_awesome | — | 20 | 9 | 11 | 0 | 0 | 2 | 1 |
| 9154 | Donutman1 | 1255 | 20 | 9 | 11 | 0 | 0 | 3 | 2 |
| 9155 | Dread7821 | 1216 | 20 | 4 | 16 | 0 | 0 | 3 | 1 |
| 9156 | EDGARMAL | 400 | 20 | 20 | 0 | 0 | 0 | 5 | 5 |
| 9157 | Epo-Eddy_2@psn | 617 | 20 | 20 | 0 | 0 | 0 | 3 | 2 |
| 9158 | FarmingDM56@psn | 400 | 20 | 14 | 6 | 0 | 0 | 4 | 2 |
| 9159 | GeneraLb | 922 | 20 | 18 | 2 | 0 | 0 | 3 | 3 |
| 9160 | Gogulet123@psn | — | 20 | 5 | 15 | 0 | 0 | 2 | 1 |
| 9161 | Griswold9094@psn | 806 | 20 | 11 | 9 | 0 | 0 | 4 | 2 |
| 9162 | HellHound3609@live | 910 | 20 | 6 | 14 | 0 | 0 | 2 | 2 |
| 9163 | Hobbit3141 | — | 20 | 10 | 10 | 0 | 0 | 1 | 1 |
| 9164 | IAmYodasoda8261@live | — | 20 | 18 | 2 | 0 | 0 | 3 | 1 |
| 9165 | ISeeYouDie9770@live | 400 | 20 | 20 | 0 | 0 | 0 | 2 | 2 |
| 9166 | IronXBaneX | — | 20 | 8 | 12 | 0 | 0 | 2 | 2 |
| 9167 | Isokake@psn | — | 20 | 8 | 12 | 0 | 0 | 1 | 1 |
| 9168 | KNcAoTa9950@live | 400 | 20 | 7 | 13 | 0 | 0 | 4 | 3 |
| 9169 | KaczkaKamil@live | — | 20 | 14 | 6 | 0 | 0 | 6 | 4 |
| 9170 | Lazaaaa12745 | — | 20 | 0 | 20 | 0 | 0 | 4 | 2 |
| 9171 | LogicStone | — | 20 | 10 | 10 | 0 | 0 | 4 | 2 |
| 9172 | MRpanther | — | 20 | 12 | 8 | 0 | 0 | 2 | 2 |
| 9173 | MaeveDaSkulldog | — | 20 | 8 | 12 | 0 | 0 | 3 | 2 |
| 9174 | MrDaddy69 | 1151 | 20 | 9 | 11 | 0 | 0 | 2 | 1 |
| 9175 | Muhlbz_22@psn | — | 20 | 15 | 5 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.