| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 9476 | kwixx#1 | — | 23 | 12 | 11 | 0 | 0 | 5 | 2 |
| 9477 | linard2017 | 1127 | 23 | 10 | 13 | 0 | 0 | 4 | 2 |
| 9478 | matthitoo#1 | — | 23 | 17 | 6 | 0 | 0 | 2 | 1 |
| 9479 | maxinn_12 | — | 23 | 11 | 12 | 0 | 0 | 2 | 2 |
| 9480 | mjverb | — | 23 | 8 | 15 | 0 | 0 | 3 | 2 |
| 9481 | musaturkmen60 | 529 | 23 | 23 | 0 | 0 | 0 | 5 | 2 |
| 9482 | nasa10313124 | — | 23 | 10 | 13 | 0 | 0 | 3 | 2 |
| 9483 | nobuxo123 | — | 23 | 12 | 11 | 0 | 0 | 5 | 3 |
| 9484 | poundtown003@psn | — | 23 | 5 | 18 | 0 | 0 | 2 | 1 |
| 9485 | raven-mushroom98@psn | 400 | 23 | 4 | 19 | 0 | 0 | 5 | 4 |
| 9486 | sanguinety | — | 23 | 14 | 9 | 0 | 0 | 4 | 2 |
| 9487 | soso04 | 1631 | 23 | 12 | 11 | 0 | 0 | 3 | 2 |
| 9488 | soymiltonbro@psn | 958 | 23 | 10 | 13 | 0 | 0 | 5 | 2 |
| 9489 | stirring-smell0@psn | 488 | 23 | 14 | 9 | 0 | 0 | 2 | 1 |
| 9490 | tom12xx@psn | — | 23 | 18 | 5 | 0 | 0 | 2 | 1 |
| 9491 | upbeat-ringtone0@psn | 1084 | 23 | 13 | 10 | 0 | 0 | 6 | 5 |
| 9492 | xJRAD512x@live | 849 | 23 | 9 | 14 | 0 | 0 | 4 | 1 |
| 9493 | 早濑优香x | — | 23 | 12 | 11 | 0 | 0 | 7 | 3 |
| 9494 | 13116595067 | 1288 | 24 | 22 | 2 | 0 | 0 | 3 | 1 |
| 9495 | AleZavala24@live | — | 24 | 19 | 5 | 0 | 0 | 1 | 1 |
| 9496 | BIGMIKE7786@live | — | 24 | 9 | 15 | 0 | 0 | 3 | 2 |
| 9497 | Bandit8903660@live | — | 24 | 16 | 8 | 0 | 0 | 1 | 1 |
| 9498 | BauBau78608 | — | 24 | 14 | 10 | 0 | 0 | 4 | 2 |
| 9499 | Chlikor | 1175 | 24 | 14 | 10 | 0 | 0 | 6 | 6 |
| 9500 | CryoBlood | 588 | 24 | 4 | 20 | 0 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.