| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 10351 | 枪杀米哈游老冯 | — | 60 | 26 | 34 | 0 | 0 | 4 | 2 |
| 10352 | Neutraali#1 | 646 | 61 | 17 | 44 | 0 | 0 | 8 | 5 |
| 10353 | TimmyOg | 514 | 61 | 37 | 24 | 0 | 0 | 13 | 6 |
| 10354 | Whosavageme@psn | 592 | 61 | 27 | 34 | 0 | 0 | 5 | 3 |
| 10355 | darkie-lorde@psn | — | 61 | 40 | 21 | 0 | 0 | 4 | 3 |
| 10356 | deymor28404 | 779 | 61 | 31 | 30 | 0 | 0 | 6 | 5 |
| 10357 | forward_core29@psn | 400 | 61 | 61 | 0 | 0 | 0 | 11 | 9 |
| 10358 | iadiosmio | — | 61 | 24 | 37 | 0 | 0 | 3 | 3 |
| 10359 | ixusDR | 411 | 61 | 26 | 35 | 0 | 0 | 8 | 7 |
| 10360 | uniSFJ | — | 61 | 28 | 33 | 0 | 0 | 7 | 4 |
| 10361 | ВЕСЕЛЬЕ#5 | 400 | 61 | 34 | 27 | 0 | 0 | 7 | 3 |
| 10362 | 钱Qian_n | 1660 | 61 | 33 | 28 | 0 | 0 | 5 | 3 |
| 10363 | Danilovz | — | 62 | 28 | 34 | 0 | 0 | 2 | 2 |
| 10364 | VinceS2K@live | — | 62 | 31 | 31 | 0 | 0 | 8 | 5 |
| 10365 | nachochip | — | 62 | 34 | 28 | 0 | 0 | 3 | 2 |
| 10366 | napletsigma | 400 | 62 | 34 | 28 | 0 | 0 | 11 | 6 |
| 10367 | Colejaxx_ | — | 63 | 29 | 34 | 0 | 0 | 8 | 6 |
| 10368 | Corras626 | 1222 | 63 | 26 | 37 | 0 | 0 | 5 | 2 |
| 10369 | IVN_m1ngooo | 1084 | 63 | 20 | 43 | 0 | 0 | 11 | 5 |
| 10370 | Primary_goat69@psn | 1247 | 63 | 43 | 20 | 0 | 0 | 6 | 4 |
| 10371 | Sloopyz | — | 63 | 30 | 33 | 0 | 0 | 9 | 4 |
| 10372 | Syowo-@psn | 1083 | 63 | 37 | 26 | 0 | 0 | 8 | 3 |
| 10373 | brunostefa@live | — | 63 | 28 | 35 | 0 | 0 | 4 | 2 |
| 10374 | bumpy_party2@psn | — | 63 | 47 | 16 | 0 | 0 | 4 | 1 |
| 10375 | janoble81622@psn | — | 63 | 30 | 33 | 0 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.