| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 10751 | DeathInGeneral#1 | 2067 | 36 | 16 | 20 | 0 | 0 | 6 | 3 |
| 10752 | GODJOSU123@psn | — | 36 | 8 | 28 | 0 | 0 | 8 | 6 |
| 10753 | HadrianPius@psn | 924 | 36 | 20 | 16 | 0 | 0 | 6 | 6 |
| 10754 | KeunPanda | 1223 | 36 | 18 | 18 | 0 | 0 | 4 | 4 |
| 10755 | Leap_and_Reap@psn | — | 36 | 26 | 10 | 0 | 0 | 6 | 4 |
| 10756 | MOHOFRIDGE@live | 400 | 36 | 28 | 8 | 0 | 0 | 8 | 6 |
| 10757 | MOPO3OB_O_A | 424 | 36 | 31 | 5 | 0 | 0 | 9 | 6 |
| 10758 | MR_LONELY | — | 36 | 20 | 16 | 0 | 0 | 1 | 1 |
| 10759 | MacksonWelton | 400 | 36 | 36 | 0 | 0 | 0 | 5 | 4 |
| 10760 | N0X10U5P0TAT0@live | 674 | 36 | 22 | 14 | 0 | 0 | 2 | 2 |
| 10761 | RePoio12 | — | 36 | 17 | 19 | 0 | 0 | 3 | 2 |
| 10762 | SOKER-DEAD@psn | 400 | 36 | 25 | 11 | 0 | 0 | 12 | 9 |
| 10763 | SRMJackpot@live | 540 | 36 | 14 | 22 | 0 | 0 | 5 | 3 |
| 10764 | SenorChubs8287@live | — | 36 | 21 | 15 | 0 | 0 | 4 | 3 |
| 10765 | Sir_Blobit@psn | — | 36 | 10 | 26 | 0 | 0 | 3 | 2 |
| 10766 | The_last_end1@psn | 1331 | 36 | 18 | 18 | 0 | 0 | 1 | 1 |
| 10767 | WAGNER2022 | 675 | 36 | 28 | 8 | 0 | 0 | 5 | 3 |
| 10768 | Z0ntik11 | — | 36 | 19 | 17 | 0 | 0 | 6 | 2 |
| 10769 | _285283876 | — | 36 | 14 | 22 | 0 | 0 | 4 | 2 |
| 10770 | _No01eg_ | — | 36 | 19 | 17 | 0 | 0 | 3 | 2 |
| 10771 | __SvyatoY__ | 1090 | 36 | 26 | 10 | 0 | 0 | 7 | 5 |
| 10772 | chaynikkipit | — | 36 | 32 | 4 | 0 | 0 | 1 | 1 |
| 10773 | govas#2 | 400 | 36 | 25 | 11 | 0 | 0 | 9 | 5 |
| 10774 | homerooca74244 | — | 36 | 30 | 6 | 0 | 0 | 6 | 2 |
| 10775 | idramikele@psn | 420 | 36 | 28 | 8 | 0 | 0 | 3 | 2 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.