| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 10851 | GREG22222 | 992 | 28 | 9 | 19 | 0 | 0 | 7 | 5 |
| 10852 | HOBO0341@live | 493 | 28 | 17 | 11 | 0 | 0 | 2 | 2 |
| 10853 | Itsaj8@live | 869 | 28 | 12 | 16 | 0 | 0 | 2 | 2 |
| 10854 | Ivan_the_pro_16@psn | 400 | 28 | 22 | 6 | 0 | 0 | 2 | 1 |
| 10855 | KAPTSandfurz@live | 1387 | 28 | 15 | 13 | 0 | 0 | 5 | 5 |
| 10856 | Kaymrt10@live | 565 | 28 | 17 | 11 | 0 | 0 | 5 | 4 |
| 10857 | Kenter25#1 | — | 28 | 13 | 15 | 0 | 0 | 6 | 2 |
| 10858 | Kosh#5 | 1018 | 28 | 21 | 7 | 0 | 0 | 1 | 1 |
| 10859 | MRHardcoreNub | — | 28 | 12 | 16 | 0 | 0 | 1 | 1 |
| 10860 | Martinius#3 | 763 | 28 | 12 | 16 | 0 | 0 | 1 | 1 |
| 10861 | Mr_Bandit82 | 585 | 28 | 13 | 15 | 0 | 0 | 3 | 2 |
| 10862 | Njolno_ | 464 | 28 | 14 | 14 | 0 | 0 | 4 | 2 |
| 10863 | Penthrane | 400 | 28 | 13 | 15 | 0 | 0 | 4 | 2 |
| 10864 | Phsohma1@psn | 400 | 28 | 13 | 15 | 0 | 0 | 6 | 3 |
| 10865 | PlsShowMeUranus | — | 28 | 13 | 15 | 0 | 0 | 5 | 2 |
| 10866 | Serexolikz@live | — | 28 | 24 | 4 | 0 | 0 | 3 | 2 |
| 10867 | SiIverRaven#1 | — | 28 | 19 | 9 | 0 | 0 | 4 | 2 |
| 10868 | SpacePretzalk | 712 | 28 | 13 | 15 | 0 | 0 | 2 | 2 |
| 10869 | Standard98#1 | 1483 | 28 | 11 | 17 | 0 | 0 | 3 | 2 |
| 10870 | Stef6817@live | — | 28 | 13 | 15 | 0 | 0 | 3 | 1 |
| 10871 | SuperDrew87@live | 400 | 28 | 13 | 15 | 0 | 0 | 10 | 5 |
| 10872 | THEREALJOSHI | 650 | 28 | 28 | 0 | 0 | 0 | 7 | 6 |
| 10873 | Teniente-RMagic | — | 28 | 23 | 5 | 0 | 0 | 4 | 4 |
| 10874 | Tiger#261 | 1168 | 28 | 18 | 10 | 0 | 0 | 4 | 2 |
| 10875 | Tiokkk | — | 28 | 17 | 11 | 0 | 0 | 5 | 3 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.