| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 11101 | 战争分子 | 400 | 30 | 18 | 12 | 0 | 0 | 3 | 1 |
| 11102 | AsdfKool711@live | 400 | 31 | 31 | 0 | 0 | 0 | 3 | 2 |
| 11103 | BENCO5 | 617 | 31 | 10 | 21 | 0 | 0 | 8 | 4 |
| 11104 | Bartozx@live | — | 31 | 31 | 0 | 0 | 0 | 6 | 2 |
| 11105 | BoricPuppy9214@live | 519 | 31 | 18 | 13 | 0 | 0 | 5 | 3 |
| 11106 | Brin_23 | — | 31 | 24 | 7 | 0 | 0 | 2 | 1 |
| 11107 | Budd_ha16 | 1418 | 31 | 10 | 21 | 0 | 0 | 4 | 4 |
| 11108 | BunsandBums | — | 31 | 11 | 20 | 0 | 0 | 3 | 1 |
| 11109 | DezoThunder | 400 | 31 | 9 | 22 | 0 | 0 | 2 | 2 |
| 11110 | ELITE_Connor11@psn | — | 31 | 25 | 6 | 0 | 0 | 5 | 3 |
| 11111 | FanaticBat123073 | — | 31 | 21 | 10 | 0 | 0 | 2 | 1 |
| 11112 | FancyBear_@psn | — | 31 | 31 | 0 | 0 | 0 | 3 | 2 |
| 11113 | Jeb#24 | 843 | 31 | 21 | 10 | 0 | 0 | 6 | 3 |
| 11114 | Killo#1 | 828 | 31 | 10 | 21 | 0 | 0 | 4 | 3 |
| 11115 | LaNasty132@live | 812 | 31 | 11 | 20 | 0 | 0 | 4 | 3 |
| 11116 | LegoVille22 | — | 31 | 9 | 22 | 0 | 0 | 5 | 4 |
| 11117 | Mem#8 | 858 | 31 | 18 | 13 | 0 | 0 | 8 | 6 |
| 11118 | NACHO132 | — | 31 | 21 | 10 | 0 | 0 | 4 | 3 |
| 11119 | Negativeskill | — | 31 | 10 | 21 | 0 | 0 | 3 | 1 |
| 11120 | Nyko27443@psn | — | 31 | 23 | 8 | 0 | 0 | 3 | 1 |
| 11121 | OverBad#1 | — | 31 | 25 | 6 | 0 | 0 | 3 | 1 |
| 11122 | PUCHS96@live | — | 31 | 31 | 0 | 0 | 0 | 5 | 3 |
| 11123 | Pickle_Rick#3 | — | 31 | 13 | 18 | 0 | 0 | 1 | 1 |
| 11124 | Providence89 | — | 31 | 15 | 16 | 0 | 0 | 2 | 2 |
| 11125 | QUIR0N_123@psn | 400 | 31 | 23 | 8 | 0 | 0 | 6 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.