| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Bowboy1812 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 102 | Boxrregos3@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 103 | Bozo1515 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 104 | Brattemanu@live | 517 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 105 | BraveJam3763363@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 106 | Briky6975@live | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 107 | Brothers-tsymba@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 108 | Brötchenbomber | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 109 | Bukala1962@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 110 | BulletproofBalko | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 111 | Burecxtn (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 112 | Butlerboy28128@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 113 | ButterDog#8 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 114 | Bycarlosyt@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 115 | Bytez#3 | 1127 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 116 | CAREiscrazy336@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 117 | COMMANDERFOXY22@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 118 | COTTSIT (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 119 | CROC957229@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 120 | CRODDMAN@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 121 | CSigusz69 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 122 | Caily666 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 123 | CamiRamírez | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 124 | Cancosi16695 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 125 | Caps167 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.