| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 10301 | schlumpf0820@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10302 | scorpio-kid16@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10303 | sdabbly5 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10304 | sebasrojo25@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10305 | seredlosan (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10306 | sergeant_viper13@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10307 | shadow_pixel_her | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10308 | shadowhunter4605@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10309 | shadowthorn#1 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10310 | shipsatwar | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10311 | silver_kie@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10312 | sindaco_celebre@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10313 | sir_Ismoke_Alot | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10314 | sirtes60 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10315 | skate3master893@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10316 | skuff77 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10317 | slaik213 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10318 | slenderkill45#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 10319 | smarshall49 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10320 | snaggy_salad59@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10321 | snipercookin@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10322 | soldadohispano20 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10323 | sonakll | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10324 | songhubinj | 411 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 10325 | sonic-freezer7@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.