| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 11576 | jihoobb | 516 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11577 | jinnieng (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11578 | joaovaz | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11579 | joel660 | 888 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11580 | john_ferozz@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11581 | johnnygeud19 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11582 | jokaprows (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11583 | jokerjecsan (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11584 | jom2x | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11585 | jonajof1987@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11586 | jongfingana | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11587 | jontinator2013@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11588 | joshenfor | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11589 | joshercas (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11590 | juan_keeks@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11591 | juancaa_12@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11592 | juanien12 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11593 | juusto_15@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11594 | juvenile_tuk | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11595 | k2h2ss | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11596 | k37798861 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11597 | kamchatkaa41rus | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11598 | kane_1992 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11599 | kang_rigel7@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11600 | kapec-gra45@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.