| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 11601 | kardur761516 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11602 | karinazasovkina6 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11603 | kasam_18131 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11604 | kdzcjl94 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11605 | kechito2014@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11606 | kehkun11613 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11607 | kelpos010 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11608 | keresaba | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11609 | ketta2011@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11610 | kevzco@psn | 452 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11611 | key-unicycle30@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11612 | kian35193 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11613 | kika_fcz@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11614 | killeralex360 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11615 | killerpeter0 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11616 | killerwal1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11617 | kiltman64@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11618 | kilzzz_ginger@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11619 | kismi-damat@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11620 | kiwa#3 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11621 | kjdagoat_Kenny@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 11622 | kjhzdd91999 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11623 | kjmant8262 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11624 | kk8abkhtpx (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 11625 | kkd1181 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.