| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 12001 | op282b8uwo | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12002 | ordelijk_jeans@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12003 | oriton111202 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12004 | oski_alkin | 454 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12005 | oskitargam@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12006 | ox_guero@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12007 | oytis_nimele@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12008 | oyusufjiyan#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12009 | pakit | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12010 | pato_rui10@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12011 | patron-imitable7@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12012 | pauldavidharris@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12013 | pawel9230 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12014 | paykshok | 1232 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12015 | pcpample4210 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12016 | pelagic_spear97@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12017 | pelon_amargad@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12018 | penon-listo4@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12019 | pepelolim@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12020 | percha_gris0@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12021 | pexy78722 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12022 | phabomiey31 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12023 | pholkiller (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12024 | pidogenko123 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12025 | pilp3mbbleman | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.