| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 12101 | ninoleal29@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12102 | nitendo640@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12103 | nmillertym@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12104 | no1new@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12105 | noa-harsdad@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12106 | nobruzzz | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12107 | nont11623 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12108 | noomson (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12109 | nosov280606 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12110 | nostress#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12111 | notevole332kiwi@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12112 | npu3pak152 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12113 | nrk20101 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12114 | o6ha9m5tjx | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12115 | oRpheus | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12116 | ohg73@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12117 | ohio5487@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12118 | ohniboy26@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12119 | olegiv870 | 603 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12120 | olegovich39#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12121 | olfos1@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12122 | omletfordinner | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 12123 | op282b8uwo | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12124 | ordelijk_jeans@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 12125 | oriton111202 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.