| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | Xyz65404 | 489 | 87 | 65 | 22 | 0 | 0 | 13 | 11 |
| 127 | reij#1 | 407 | 87 | 44 | 43 | 0 | 0 | 16 | 11 |
| 128 | tf2_medic_69 | — | 87 | 33 | 54 | 0 | 0 | 11 | 6 |
| 129 | Hleb4ik_01@psn | 400 | 86 | 48 | 38 | 0 | 0 | 10 | 7 |
| 130 | dukeveimon | 404 | 86 | 44 | 42 | 0 | 0 | 8 | 6 |
| 131 | janus_faaborg | — | 86 | 30 | 56 | 0 | 0 | 9 | 4 |
| 132 | lucianomp121946@psn | 400 | 86 | 33 | 53 | 0 | 0 | 12 | 10 |
| 133 | Forastero_R2D2 | 825 | 85 | 50 | 35 | 0 | 0 | 10 | 7 |
| 134 | Val_8D@psn | 400 | 85 | 47 | 38 | 0 | 0 | 8 | 6 |
| 135 | combatace107#1 | — | 85 | 28 | 57 | 0 | 0 | 7 | 3 |
| 136 | konrad93g | 400 | 85 | 54 | 31 | 0 | 0 | 19 | 14 |
| 137 | Prodam_TROBOGIB | 1477 | 84 | 46 | 38 | 0 | 0 | 1 | 1 |
| 138 | SUPER69#2 | 400 | 84 | 57 | 27 | 0 | 0 | 17 | 8 |
| 139 | ortog49066 | 401 | 84 | 46 | 38 | 0 | 0 | 12 | 10 |
| 140 | брбрпотопим | 1556 | 84 | 25 | 59 | 0 | 0 | 7 | 2 |
| 141 | Fowlerboy007 | 1684 | 83 | 46 | 37 | 0 | 0 | 9 | 6 |
| 142 | KauaMarley@live | 440 | 83 | 55 | 28 | 0 | 0 | 11 | 6 |
| 143 | Raiders849964@live | 400 | 83 | 42 | 41 | 0 | 0 | 10 | 7 |
| 144 | Chamsler | 991 | 82 | 21 | 61 | 0 | 0 | 15 | 10 |
| 145 | KURO_KURO | 1681 | 82 | 43 | 39 | 0 | 0 | 4 | 2 |
| 146 | Obamanomicon925 | — | 82 | 31 | 51 | 0 | 0 | 8 | 5 |
| 147 | Rajo- | 1193 | 82 | 52 | 30 | 0 | 0 | 6 | 4 |
| 148 | Two-Toes-Johnny | 1262 | 82 | 37 | 45 | 0 | 0 | 5 | 4 |
| 149 | ZZNekoZZ | 924 | 82 | 29 | 53 | 0 | 0 | 9 | 6 |
| 150 | ilmari#1 | 540 | 82 | 54 | 28 | 0 | 0 | 10 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.