| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | Darkcloud1021 | 2052 | 78 | 23 | 55 | 0 | 0 | 5 | 3 |
| 152 | Jamsheesh | 1284 | 78 | 40 | 38 | 0 | 0 | 2 | 2 |
| 153 | ortog49066 | 400 | 78 | 42 | 36 | 0 | 0 | 11 | 9 |
| 154 | Almus777 | 447 | 77 | 35 | 42 | 0 | 0 | 7 | 4 |
| 155 | SirSniper21 | 1284 | 77 | 43 | 34 | 0 | 0 | 7 | 3 |
| 156 | UnknownSight1040@psn | 1344 | 77 | 25 | 52 | 0 | 0 | 6 | 5 |
| 157 | malboroman94@psn | — | 77 | 49 | 28 | 0 | 0 | 6 | 4 |
| 158 | ramazan34812 | 1038 | 77 | 50 | 27 | 0 | 0 | 13 | 9 |
| 159 | urashaci8 | 400 | 77 | 45 | 32 | 0 | 0 | 7 | 4 |
| 160 | wumaxxer700 | 400 | 77 | 51 | 26 | 0 | 0 | 11 | 5 |
| 161 | Atinou_spidey@psn | 420 | 76 | 21 | 55 | 0 | 0 | 17 | 7 |
| 162 | OGKOKON | 1361 | 76 | 22 | 54 | 0 | 0 | 8 | 5 |
| 163 | _дыное-уёbишe_ | 400 | 76 | 37 | 39 | 0 | 0 | 21 | 10 |
| 164 | kowil#2 | 1042 | 76 | 48 | 28 | 0 | 0 | 13 | 13 |
| 165 | scpok3 | — | 76 | 42 | 34 | 0 | 0 | 5 | 3 |
| 166 | Кислород#3 | 1883 | 76 | 37 | 39 | 0 | 0 | 11 | 6 |
| 167 | Barhoum_800@psn | 400 | 75 | 30 | 45 | 0 | 0 | 17 | 9 |
| 168 | NZ_deer_hunter@psn | 400 | 75 | 45 | 30 | 0 | 0 | 15 | 13 |
| 169 | TRAKTORIST_174 | 640 | 75 | 56 | 19 | 0 | 0 | 12 | 5 |
| 170 | TankThuVietNam | 469 | 75 | 34 | 41 | 0 | 0 | 9 | 5 |
| 171 | -Flixar | — | 74 | 29 | 45 | 0 | 0 | 12 | 7 |
| 172 | Bobik_Vasek@psn | 400 | 74 | 42 | 32 | 0 | 0 | 2 | 2 |
| 173 | DoctorCrack | 1242 | 74 | 37 | 37 | 0 | 0 | 3 | 2 |
| 174 | Soldat_Mann | — | 74 | 50 | 24 | 0 | 0 | 4 | 2 |
| 175 | Spale90 | 1068 | 74 | 32 | 42 | 0 | 0 | 10 | 8 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.