| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2501 | FelixJaeger99283 | 1548 | 28 | 22 | 6 | 0 | 0 | 1 | 1 |
| 2502 | Hans_Zahnhausen | 557 | 28 | 21 | 7 | 0 | 0 | 3 | 3 |
| 2503 | Koksovsky | 1672 | 28 | 24 | 4 | 0 | 0 | 2 | 2 |
| 2504 | Leopard2din是我老婆 | — | 28 | 23 | 5 | 0 | 0 | 2 | 1 |
| 2505 | P-D-U-B-S_1985@psn | 1010 | 28 | 22 | 6 | 0 | 0 | 4 | 4 |
| 2506 | RezKoviC | 1762 | 28 | 21 | 7 | 0 | 0 | 2 | 2 |
| 2507 | Rhaelvis | — | 28 | 28 | 0 | 0 | 0 | 1 | 1 |
| 2508 | ThúĂnKi_nTinh | — | 28 | 25 | 3 | 0 | 0 | 4 | 2 |
| 2509 | Turbobran3204 | 1387 | 28 | 18 | 10 | 0 | 0 | 4 | 4 |
| 2510 | bananamarcia | 456 | 28 | 7 | 21 | 0 | 0 | 7 | 7 |
| 2511 | gotich | 1196 | 28 | 25 | 3 | 0 | 0 | 3 | 2 |
| 2512 | its_MKZ_@psn | — | 28 | 23 | 5 | 0 | 0 | 2 | 2 |
| 2513 | jackbroe | — | 28 | 15 | 13 | 0 | 0 | 2 | 1 |
| 2514 | madkiller503 | 1174 | 28 | 25 | 3 | 0 | 0 | 3 | 2 |
| 2515 | pilot5555564697 | — | 28 | 26 | 2 | 0 | 0 | 6 | 3 |
| 2516 | BlueViki | — | 29 | 24 | 5 | 0 | 0 | 2 | 2 |
| 2517 | DraziX (AI) | — | 29 | 23 | 6 | 0 | 0 | 1 | 1 |
| 2518 | IsneakAround@live | 421 | 29 | 23 | 6 | 0 | 0 | 2 | 2 |
| 2519 | KingJulian69993@live | 1019 | 29 | 23 | 6 | 0 | 0 | 1 | 1 |
| 2520 | Lollo1001 | — | 29 | 22 | 7 | 0 | 0 | 3 | 1 |
| 2521 | MayyorBr@live | 887 | 29 | 25 | 4 | 0 | 0 | 1 | 1 |
| 2522 | MrGeorge_Eichman | — | 29 | 23 | 6 | 0 | 0 | 5 | 3 |
| 2523 | Robbb_B9292@psn | 400 | 29 | 16 | 13 | 0 | 0 | 5 | 4 |
| 2524 | SHARK_CGN@psn | — | 29 | 19 | 10 | 0 | 0 | 2 | 2 |
| 2525 | SpeichOg | — | 29 | 28 | 1 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.