| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2551 | AnkushKiller | 1385 | 38 | 31 | 7 | 0 | 0 | 4 | 3 |
| 2552 | Borginiiii_77@psn | 1203 | 38 | 30 | 8 | 0 | 0 | 3 | 1 |
| 2553 | DRON76rus | 687 | 38 | 27 | 11 | 0 | 0 | 7 | 5 |
| 2554 | DocMain777 | — | 38 | 35 | 3 | 0 | 0 | 3 | 2 |
| 2555 | Fusilero2407 | — | 38 | 19 | 19 | 0 | 0 | 4 | 3 |
| 2556 | Gv_SoLiT | 1672 | 38 | 29 | 9 | 0 | 0 | 1 | 1 |
| 2557 | HK41-6@psn | 1227 | 38 | 23 | 15 | 0 | 0 | 4 | 4 |
| 2558 | Jangokirby | 1249 | 38 | 29 | 9 | 0 | 0 | 1 | 1 |
| 2559 | LordofWar#5 | 1646 | 38 | 36 | 2 | 0 | 0 | 2 | 2 |
| 2560 | Mauzer_92 | 1469 | 38 | 35 | 3 | 0 | 0 | 6 | 6 |
| 2561 | RasputinRuslan | 678 | 38 | 29 | 9 | 0 | 0 | 1 | 1 |
| 2562 | thatssocrazy | 1238 | 38 | 27 | 11 | 0 | 0 | 3 | 2 |
| 2563 | the_starlingwolf@psn | 1733 | 38 | 21 | 17 | 0 | 0 | 1 | 1 |
| 2564 | thebatman30566@psn | — | 38 | 28 | 10 | 0 | 0 | 2 | 2 |
| 2565 | theij1309 (AI) | — | 38 | 37 | 1 | 0 | 0 | 1 | 1 |
| 2566 | 文秀 | 437 | 38 | 16 | 22 | 0 | 0 | 5 | 4 |
| 2567 | Barni#31 | 936 | 39 | 30 | 9 | 0 | 0 | 3 | 2 |
| 2568 | CMDRCreativeFire | 1565 | 39 | 30 | 9 | 0 | 0 | 3 | 3 |
| 2569 | Lukamo300@psn | — | 39 | 25 | 14 | 0 | 0 | 1 | 1 |
| 2570 | Mr_Freeman98 | 1231 | 39 | 37 | 2 | 0 | 0 | 5 | 4 |
| 2571 | Mr_Well9 | 1511 | 39 | 18 | 21 | 0 | 0 | 1 | 1 |
| 2572 | N0ELIUS@live | 1439 | 39 | 25 | 14 | 0 | 0 | 2 | 1 |
| 2573 | StasNV | — | 39 | 29 | 10 | 0 | 0 | 3 | 1 |
| 2574 | VKWARRIOR1142 | 415 | 39 | 34 | 5 | 0 | 0 | 5 | 3 |
| 2575 | aimil75@psn | 1176 | 39 | 35 | 4 | 0 | 0 | 7 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.