| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2726 | RafHugo#1 | 1275 | 62 | 34 | 28 | 0 | 0 | 5 | 5 |
| 2727 | Raystar117 | — | 62 | 56 | 6 | 0 | 0 | 4 | 3 |
| 2728 | Voin_Defender | 1682 | 62 | 55 | 7 | 0 | 0 | 1 | 1 |
| 2729 | aamileu | 1770 | 62 | 44 | 18 | 0 | 0 | 2 | 2 |
| 2730 | lkm090707 | — | 62 | 50 | 12 | 0 | 0 | 5 | 2 |
| 2731 | luotianyi | 1680 | 62 | 60 | 2 | 0 | 0 | 2 | 2 |
| 2732 | romuam333@psn | 823 | 62 | 56 | 6 | 0 | 0 | 4 | 3 |
| 2733 | storm#135 | 1684 | 62 | 48 | 14 | 0 | 0 | 6 | 4 |
| 2734 | triplets18@live | 1104 | 62 | 42 | 20 | 0 | 0 | 6 | 3 |
| 2735 | носки_Эрики | — | 62 | 57 | 5 | 0 | 0 | 1 | 1 |
| 2736 | CptThrustmor@live | 1518 | 63 | 41 | 22 | 0 | 0 | 5 | 4 |
| 2737 | Joesro8286@live | 571 | 63 | 55 | 8 | 0 | 0 | 5 | 4 |
| 2738 | Mityaiich | 911 | 63 | 58 | 5 | 0 | 0 | 8 | 4 |
| 2739 | birger_nordling | 1210 | 63 | 53 | 10 | 0 | 0 | 2 | 2 |
| 2740 | latoizsak@psn | 400 | 63 | 39 | 24 | 0 | 0 | 9 | 7 |
| 2741 | unlikely-vase9@psn | 1345 | 63 | 58 | 5 | 0 | 0 | 7 | 2 |
| 2742 | Little_Frodo | — | 64 | 57 | 7 | 0 | 0 | 7 | 6 |
| 2743 | Timarcha | — | 64 | 58 | 6 | 0 | 0 | 3 | 2 |
| 2744 | calgo81 | 788 | 64 | 30 | 34 | 0 | 0 | 12 | 7 |
| 2745 | natix275@psn | — | 64 | 61 | 3 | 0 | 0 | 8 | 6 |
| 2746 | victory518 | 1368 | 64 | 60 | 4 | 0 | 0 | 7 | 3 |
| 2747 | Kian_402 | 983 | 65 | 30 | 35 | 0 | 0 | 11 | 11 |
| 2748 | MaXeR#1 | 1772 | 65 | 43 | 22 | 0 | 0 | 7 | 3 |
| 2749 | Sir_Ossi | — | 65 | 46 | 19 | 0 | 0 | 3 | 2 |
| 2750 | Soap_22_11 | 1857 | 65 | 53 | 12 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.