| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2351 | metal_laser2@psn | 1045 | 20 | 10 | 10 | 0 | 0 | 1 | 1 |
| 2352 | werewolf_iq@psn | 1390 | 20 | 14 | 6 | 0 | 0 | 3 | 3 |
| 2353 | worn_coal7@psn | 400 | 20 | 14 | 6 | 0 | 0 | 2 | 2 |
| 2354 | 神之子 | 1242 | 20 | 18 | 2 | 0 | 0 | 2 | 2 |
| 2355 | A_7_ | — | 21 | 17 | 4 | 0 | 0 | 2 | 2 |
| 2356 | AsVeR | 1415 | 21 | 17 | 4 | 0 | 0 | 1 | 1 |
| 2357 | ChinasaGuy | 718 | 21 | 19 | 2 | 0 | 0 | 1 | 1 |
| 2358 | DottierPlanet00@live | — | 21 | 18 | 3 | 0 | 0 | 3 | 2 |
| 2359 | Fazbearrr | — | 21 | 14 | 7 | 0 | 0 | 3 | 3 |
| 2360 | Garri10627 | 953 | 21 | 14 | 7 | 0 | 0 | 3 | 2 |
| 2361 | HIND_MI@psn | 1190 | 21 | 13 | 8 | 0 | 0 | 3 | 2 |
| 2362 | JOON412 | 1247 | 21 | 14 | 7 | 0 | 0 | 4 | 1 |
| 2363 | Kondr25 | — | 21 | 19 | 2 | 0 | 0 | 5 | 3 |
| 2364 | Lachflech | 907 | 21 | 10 | 11 | 0 | 0 | 5 | 4 |
| 2365 | LastXD | 1558 | 21 | 20 | 1 | 0 | 0 | 3 | 2 |
| 2366 | LopsidedLobster | 400 | 21 | 18 | 3 | 0 | 0 | 1 | 1 |
| 2367 | LordofFlatulence@psn | — | 21 | 16 | 5 | 0 | 0 | 1 | 1 |
| 2368 | MAART1__b@psn | 422 | 21 | 11 | 10 | 0 | 0 | 1 | 1 |
| 2369 | MaciejFSO@psn | 749 | 21 | 15 | 6 | 0 | 0 | 3 | 1 |
| 2370 | NoxBellator9612@psn | 400 | 21 | 16 | 5 | 0 | 0 | 3 | 3 |
| 2371 | SScookiep08 | 1879 | 21 | 18 | 3 | 0 | 0 | 3 | 3 |
| 2372 | Skilly51168 | — | 21 | 15 | 6 | 0 | 0 | 2 | 1 |
| 2373 | Vicatena94@live | — | 21 | 20 | 1 | 0 | 0 | 1 | 1 |
| 2374 | _SydyaDreD666_ | 520 | 21 | 17 | 4 | 0 | 0 | 2 | 1 |
| 2375 | bandido593alegre@psn | 422 | 21 | 13 | 8 | 0 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.