| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2451 | silentwarlord35@live | 1563 | 24 | 17 | 7 | 0 | 0 | 2 | 2 |
| 2452 | xXESL_TurtleXx@psn | 573 | 24 | 17 | 7 | 0 | 0 | 6 | 4 |
| 2453 | Армахан | — | 24 | 18 | 6 | 0 | 0 | 1 | 1 |
| 2454 | 中華民國陸軍22兵團戰車1營 | 1493 | 24 | 13 | 11 | 0 | 0 | 2 | 2 |
| 2455 | 501死脑筋妹控巴克霍隆少校 | 1384 | 25 | 17 | 8 | 0 | 0 | 1 | 1 |
| 2456 | BodyBagzSsine@psn | 1043 | 25 | 12 | 13 | 0 | 0 | 1 | 1 |
| 2457 | CamoZombie98@live | — | 25 | 12 | 13 | 0 | 0 | 1 | 1 |
| 2458 | DerCriss74@psn | — | 25 | 18 | 7 | 0 | 0 | 2 | 1 |
| 2459 | Die_Jacke | — | 25 | 17 | 8 | 0 | 0 | 3 | 1 |
| 2460 | Enot_Oskvernitel | 1296 | 25 | 19 | 6 | 0 | 0 | 4 | 3 |
| 2461 | Erkalot_ | — | 25 | 24 | 1 | 0 | 0 | 2 | 2 |
| 2462 | FuffeySaint | — | 25 | 20 | 5 | 0 | 0 | 1 | 1 |
| 2463 | HIPPYGUY1302@live | 400 | 25 | 21 | 4 | 0 | 0 | 3 | 3 |
| 2464 | I8ppl@live | 502 | 25 | 18 | 7 | 0 | 0 | 2 | 2 |
| 2465 | IlekSand | — | 25 | 23 | 2 | 0 | 0 | 3 | 1 |
| 2466 | IronGuardian_BR | — | 25 | 20 | 5 | 0 | 0 | 3 | 2 |
| 2467 | Krzysiu_333@psn | — | 25 | 23 | 2 | 0 | 0 | 1 | 1 |
| 2468 | Langweile | 1598 | 25 | 25 | 0 | 0 | 0 | 3 | 1 |
| 2469 | Matute000 | — | 25 | 13 | 12 | 0 | 0 | 4 | 2 |
| 2470 | Overwatch202 | 1719 | 25 | 21 | 4 | 0 | 0 | 1 | 1 |
| 2471 | Pinkie_Pie | — | 25 | 23 | 2 | 0 | 0 | 2 | 1 |
| 2472 | TAKERU8176@live | — | 25 | 22 | 3 | 0 | 0 | 2 | 1 |
| 2473 | TYchanders | — | 25 | 24 | 1 | 0 | 0 | 1 | 1 |
| 2474 | TimZig | — | 25 | 19 | 6 | 0 | 0 | 3 | 2 |
| 2475 | Tortuga556@live | — | 25 | 20 | 5 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.