| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3801 | romadine | 1282 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3802 | sagydvda | 451 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3803 | sartim35993 | 966 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3804 | secret_nemo1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3805 | seranica | 1159 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3806 | slenderkill45#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3807 | smootTH | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3808 | springfield#3 | 1260 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3809 | stefan_friers | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3810 | superomega87@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3811 | suslik_B_TANKE | 401 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3812 | svogoidazov83 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3813 | t0p04ka | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3814 | the_Architect01 | 817 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3815 | the_trxter | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3816 | thelich69 | 1409 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3817 | thorben310809 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3818 | thunderofloose3 | 751 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3819 | tolum32 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3820 | tonedofm | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3821 | triaktriangle | 422 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3822 | tupsbobov | 1135 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3823 | un-breakable71@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3824 | unclefluffy2098@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3825 | vYELACO_2k@psn | 812 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.