| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 376 | Галоперидол#2 | 1745 | 97 | 77 | 20 | 0 | 0 | 10 | 6 |
| 377 | Azzot | 1247 | 96 | 89 | 7 | 0 | 0 | 10 | 9 |
| 378 | thenoobgamer115 | 1540 | 96 | 76 | 20 | 0 | 0 | 8 | 4 |
| 379 | zxpudu_ | 888 | 96 | 72 | 24 | 0 | 0 | 9 | 5 |
| 380 | 普京大帝_不是本人_ | 490 | 96 | 85 | 11 | 0 | 0 | 6 | 5 |
| 381 | Arickugelmeistr | 1029 | 95 | 77 | 18 | 0 | 0 | 4 | 4 |
| 382 | cristopher040223@psn | 1146 | 95 | 67 | 28 | 0 | 0 | 6 | 2 |
| 383 | juliozoro3 | — | 95 | 67 | 28 | 0 | 0 | 7 | 5 |
| 384 | springtom | 1704 | 95 | 84 | 11 | 0 | 0 | 7 | 4 |
| 385 | ß-Jagermeister-ß | — | 95 | 71 | 24 | 0 | 0 | 2 | 1 |
| 386 | Колыван_Рус | — | 95 | 89 | 6 | 0 | 0 | 4 | 3 |
| 387 | CHINA23 | 1258 | 94 | 63 | 31 | 0 | 0 | 8 | 5 |
| 388 | Cowardly_Courage | — | 94 | 65 | 29 | 0 | 0 | 3 | 3 |
| 389 | Curins | 1844 | 94 | 78 | 16 | 0 | 0 | 5 | 4 |
| 390 | Damocles_7 | 1396 | 94 | 78 | 16 | 0 | 0 | 3 | 2 |
| 391 | Lucasforsch@live | 1243 | 94 | 80 | 14 | 0 | 0 | 10 | 7 |
| 392 | Q_#16 | — | 94 | 78 | 16 | 0 | 0 | 6 | 2 |
| 393 | RonerCZ-FIN | 1248 | 94 | 75 | 19 | 0 | 0 | 3 | 2 |
| 394 | Teowl761 | 1847 | 94 | 82 | 12 | 0 | 0 | 6 | 3 |
| 395 | ghostrider11#1 | 908 | 94 | 70 | 24 | 0 | 0 | 16 | 11 |
| 396 | massiminer10 | 1532 | 94 | 75 | 19 | 0 | 0 | 6 | 3 |
| 397 | Die_Already34093 | 400 | 93 | 82 | 11 | 0 | 0 | 18 | 11 |
| 398 | GunslingerDillon@psn | 687 | 93 | 84 | 9 | 0 | 0 | 5 | 2 |
| 399 | RafHugo#1 | 1277 | 93 | 58 | 35 | 0 | 0 | 6 | 6 |
| 400 | CepGO_ | — | 92 | 67 | 25 | 0 | 0 | 8 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.