| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 426 | mats#28 | — | 92 | 78 | 14 | 0 | 0 | 5 | 3 |
| 427 | nikitaro781 | — | 92 | 89 | 3 | 0 | 0 | 6 | 2 |
| 428 | BielBeach@live | — | 91 | 82 | 9 | 0 | 0 | 2 | 2 |
| 429 | StEmil1944 | 555 | 91 | 74 | 17 | 0 | 0 | 6 | 4 |
| 430 | kurasyu5@psn | 400 | 91 | 73 | 18 | 0 | 0 | 4 | 3 |
| 431 | Кошко-Девочка | 1791 | 91 | 71 | 20 | 0 | 0 | 7 | 3 |
| 432 | FoolishBoB | 1249 | 90 | 67 | 23 | 0 | 0 | 5 | 4 |
| 433 | Gerraldius | 1796 | 90 | 57 | 33 | 0 | 0 | 6 | 3 |
| 434 | JLTS2005@live | — | 90 | 79 | 11 | 0 | 0 | 5 | 2 |
| 435 | JosefDietrich39 | — | 90 | 82 | 8 | 0 | 0 | 14 | 6 |
| 436 | toothed_winch17@psn | 1568 | 90 | 65 | 25 | 0 | 0 | 3 | 3 |
| 437 | unimatrix665 | — | 90 | 63 | 27 | 0 | 0 | 7 | 3 |
| 438 | yyuulluuoo@psn | 1600 | 90 | 82 | 8 | 0 | 0 | 5 | 2 |
| 439 | A_Really_Bad_Dragon | 1442 | 89 | 82 | 7 | 0 | 0 | 6 | 4 |
| 440 | Darck_Wolf | 1694 | 89 | 83 | 6 | 0 | 0 | 7 | 6 |
| 441 | Hercules_ss | 772 | 89 | 80 | 9 | 0 | 0 | 7 | 5 |
| 442 | ItsCarlos5768@live | — | 89 | 61 | 28 | 0 | 0 | 3 | 3 |
| 443 | Andycum1 | — | 88 | 71 | 17 | 0 | 0 | 6 | 4 |
| 444 | BADASSATRON | 1238 | 88 | 77 | 11 | 0 | 0 | 6 | 4 |
| 445 | EinguterSoldat | 1238 | 88 | 78 | 10 | 0 | 0 | 4 | 3 |
| 446 | Henan_Dragon@psn | 1357 | 88 | 53 | 35 | 0 | 0 | 16 | 6 |
| 447 | Keckmaster5259@live | 1298 | 88 | 70 | 18 | 0 | 0 | 5 | 3 |
| 448 | Maxma_ | — | 88 | 67 | 21 | 0 | 0 | 4 | 2 |
| 449 | Noobert_1721 | — | 88 | 82 | 6 | 0 | 0 | 2 | 2 |
| 450 | zaoup | 573 | 88 | 75 | 13 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.