| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | _Lave_ | 648 | 80 | 64 | 16 | 0 | 0 | 9 | 7 |
| 502 | ___Thorn___#1 | 1651 | 80 | 68 | 12 | 0 | 0 | 5 | 3 |
| 503 | gamer3515 | — | 80 | 67 | 13 | 0 | 0 | 6 | 4 |
| 504 | полковникМамура | 1920 | 80 | 70 | 10 | 0 | 0 | 9 | 8 |
| 505 | CivicLeopard91@live | 1212 | 79 | 64 | 15 | 0 | 0 | 4 | 3 |
| 506 | Dementor2142 | 1098 | 79 | 74 | 5 | 0 | 0 | 9 | 5 |
| 507 | MrLurkingLizard | 1754 | 79 | 66 | 13 | 0 | 0 | 4 | 3 |
| 508 | PortVein_777#1 | 1267 | 79 | 43 | 36 | 0 | 0 | 3 | 3 |
| 509 | cJIECAPb | — | 79 | 65 | 14 | 0 | 0 | 4 | 3 |
| 510 | BadCreasyBear@live | 868 | 78 | 75 | 3 | 0 | 0 | 4 | 4 |
| 511 | CoupD | 866 | 78 | 59 | 19 | 0 | 0 | 11 | 8 |
| 512 | DemanisAce677@psn | — | 78 | 57 | 21 | 0 | 0 | 3 | 2 |
| 513 | Egor2010cromsala | 400 | 78 | 65 | 13 | 0 | 0 | 15 | 12 |
| 514 | Jatill | 418 | 78 | 60 | 18 | 0 | 0 | 3 | 3 |
| 515 | Kotinger | — | 78 | 66 | 12 | 0 | 0 | 7 | 4 |
| 516 | diszlekszias12 | 1694 | 78 | 59 | 19 | 0 | 0 | 5 | 2 |
| 517 | pokrichki | — | 78 | 57 | 21 | 0 | 0 | 9 | 3 |
| 518 | 21pavlik1996 | — | 77 | 58 | 19 | 0 | 0 | 9 | 5 |
| 519 | AKIGUMO | 1472 | 77 | 61 | 16 | 0 | 0 | 5 | 3 |
| 520 | CODE_Tatu | 1494 | 77 | 60 | 17 | 0 | 0 | 3 | 3 |
| 521 | POLISHGUY160@live | — | 77 | 45 | 32 | 0 | 0 | 1 | 1 |
| 522 | jasper_terlage | 1116 | 77 | 62 | 15 | 0 | 0 | 7 | 6 |
| 523 | za_ivis | 930 | 77 | 51 | 26 | 0 | 0 | 11 | 7 |
| 524 | AToM_020499@psn | 1622 | 76 | 59 | 17 | 0 | 0 | 5 | 4 |
| 525 | Inquisitor_Lex | 1320 | 76 | 63 | 13 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.