| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 551 | Deki_brate@psn | — | 73 | 62 | 11 | 0 | 0 | 1 | 1 |
| 552 | Hachikoki | 1472 | 73 | 56 | 17 | 0 | 0 | 10 | 7 |
| 553 | Hagl#1 | 2050 | 73 | 51 | 22 | 0 | 0 | 7 | 5 |
| 554 | Miloxx28 | 1454 | 73 | 55 | 18 | 0 | 0 | 3 | 3 |
| 555 | eddy_MM1@psn | 1127 | 73 | 68 | 5 | 0 | 0 | 4 | 4 |
| 556 | maverick519 | 1625 | 73 | 52 | 21 | 0 | 0 | 8 | 5 |
| 557 | samanthalynn7@psn | 1551 | 73 | 49 | 24 | 0 | 0 | 1 | 1 |
| 558 | Serejay | 669 | 72 | 51 | 21 | 0 | 0 | 2 | 2 |
| 559 | Sithslayerz@live | 998 | 72 | 56 | 16 | 0 | 0 | 8 | 5 |
| 560 | THEMACHINE11 | 1521 | 72 | 53 | 19 | 0 | 0 | 6 | 3 |
| 561 | khanhe01 | 1983 | 72 | 59 | 13 | 0 | 0 | 11 | 4 |
| 562 | lugar5286 | — | 72 | 65 | 7 | 0 | 0 | 7 | 3 |
| 563 | numachichibu | 1502 | 72 | 58 | 14 | 0 | 0 | 3 | 2 |
| 564 | victoraalexander | 1410 | 72 | 54 | 18 | 0 | 0 | 12 | 6 |
| 565 | ВернитеМой2К17 | 1766 | 72 | 67 | 5 | 0 | 0 | 2 | 1 |
| 566 | ARTA_276_MSP | 606 | 71 | 43 | 28 | 0 | 0 | 9 | 4 |
| 567 | Julfant#1 | — | 71 | 65 | 6 | 0 | 0 | 4 | 2 |
| 568 | Kot17rus | 1684 | 71 | 49 | 22 | 0 | 0 | 2 | 1 |
| 569 | NachtjaegerShizo | 1606 | 71 | 70 | 1 | 0 | 0 | 3 | 2 |
| 570 | Ogordope@psn | 1408 | 71 | 46 | 25 | 0 | 0 | 1 | 1 |
| 571 | Panzer_Maus_188@psn | 1014 | 71 | 55 | 16 | 0 | 0 | 6 | 3 |
| 572 | Pitress | — | 71 | 44 | 27 | 0 | 0 | 3 | 3 |
| 573 | Sliner48811 | — | 71 | 52 | 19 | 0 | 0 | 2 | 1 |
| 574 | Thuggilater@live | 400 | 71 | 51 | 20 | 0 | 0 | 4 | 3 |
| 575 | WoxicS | — | 71 | 61 | 10 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.