| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | VivaldiX96 | 1720 | 356 | 299 | 57 | 0 | 0 | 15 | 10 |
| 2 | timmibaer@psn | 1548 | 282 | 254 | 28 | 0 | 0 | 18 | 7 |
| 3 | VR_Sh4d0wL0rd | 1725 | 250 | 192 | 58 | 0 | 0 | 7 | 4 |
| 4 | vitalikgun | 1366 | 204 | 173 | 31 | 0 | 0 | 11 | 10 |
| 5 | HeMan67 | 1078 | 124 | 124 | 0 | 0 | 0 | 11 | 8 |
| 6 | Reem-__e44@psn | 1393 | 114 | 95 | 19 | 0 | 0 | 10 | 6 |
| 7 | AlanAggro | 1598 | 111 | 104 | 7 | 0 | 0 | 3 | 3 |
| 8 | Dagam3rb0y@live | — | 111 | 91 | 20 | 0 | 0 | 5 | 2 |
| 9 | f0ton | 2022 | 89 | 63 | 26 | 0 | 0 | 2 | 2 |
| 10 | FartSuckerberg7@live | 1071 | 88 | 77 | 11 | 0 | 0 | 6 | 4 |
| 11 | -HUNTER_HOANG- | 1329 | 86 | 80 | 6 | 0 | 0 | 3 | 1 |
| 12 | ЛОХМАТАЯ_МАНДА | 1487 | 85 | 79 | 6 | 0 | 0 | 2 | 1 |
| 13 | beastmasterbob@live | 1207 | 80 | 67 | 13 | 0 | 0 | 2 | 2 |
| 14 | 火PZ-WERWOLION火 | 1433 | 80 | 71 | 9 | 0 | 0 | 4 | 4 |
| 15 | CerberusKazes | 410 | 79 | 77 | 2 | 0 | 0 | 3 | 2 |
| 16 | panda0624 | 1662 | 79 | 76 | 3 | 0 | 0 | 4 | 3 |
| 17 | sgtcbird | — | 72 | 61 | 11 | 0 | 0 | 4 | 2 |
| 18 | Bambi_AC@psn | — | 71 | 60 | 11 | 0 | 0 | 8 | 4 |
| 19 | AlexBOL | 1565 | 67 | 58 | 9 | 0 | 0 | 3 | 3 |
| 20 | zero28451 | 1064 | 61 | 48 | 13 | 0 | 0 | 3 | 3 |
| 21 | Bigdaddylonglegs | 1500 | 50 | 43 | 7 | 0 | 0 | 5 | 3 |
| 22 | Thirstybird983@live | 1135 | 49 | 42 | 7 | 0 | 0 | 1 | 1 |
| 23 | Abre_Fax | 1112 | 48 | 44 | 4 | 0 | 0 | 6 | 6 |
| 24 | Saen4906@live | — | 47 | 42 | 5 | 0 | 0 | 1 | 1 |
| 25 | miharda | 1141 | 43 | 29 | 14 | 0 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.